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9de5c35ce0c0b05fab133c339eba0deab313a7db
test/source
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Antony Riakiotakis 9de5c35ce0 Avoid clearing the depth buffer when using full screen quads for
gradients
2013-03-04 16:34:37 +00:00
..
blender
Avoid clearing the depth buffer when using full screen quads for
2013-03-04 16:34:37 +00:00
blenderplayer
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00
creator
fix for linking with recent armature refactor, was also missing file from CMakeLists.txt.
2013-02-28 00:45:07 +00:00
gameengine
bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch by Daniel Stokes - Kupoman)
2013-03-04 08:45:42 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
patch [#34437] Fix text editor bug: ctrl+F is not configurable
2013-02-26 05:22:04 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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