The main idea is to switch Bake from Multires from legacy DerivedMesh to Subdiv. On the development side of things this change removes a lot of code, also making it easier easier to rework CustomData and related topics, without being pulled down by the DerivedMesh. On the user level switch to Subdiv means: - Much more closer handling of the multi-resolution data: the derived mesh code was close, but not exactly the same when it comes to the final look of mesh. Other than less obvious cases (like old DerivedMesh approach doing recursive subdivision instead of pushing subdivided vertices on the limit surface) there are more obvious ones like difference in edge creases, and non-supported vertex creases by the DerivedMesh. - UV interpolation is done correctly now when baking to non-base level (baking to multi-resolution level >= 1). Previously in this case the old derived mesh interpolation was used to interpolate face-varying data, which gives different results from the OpenSubdiv interpolation. - Ngon faces are properly supported now. A possible remaining issue is the fact that getting normal from CCG always uses smooth interpolation. Based on the code it always has been the case, so while it is something to look into it might be considered a separate topic to dig into.
494 lines
17 KiB
C++
494 lines
17 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstddef>
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#include <cstring>
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#include <fmt/format.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.hh"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.hh"
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#include "BKE_editmesh.hh"
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#include "BKE_global.hh"
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#include "BKE_mesh.hh"
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#include "BKE_mesh_types.hh"
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#include "BKE_mesh_wrapper.hh"
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#include "BKE_scene.hh"
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#include "BKE_subdiv.hh"
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#include "BKE_subdiv_ccg.hh"
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#include "BKE_subdiv_deform.hh"
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#include "BKE_subdiv_mesh.hh"
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#include "BKE_subdiv_modifier.hh"
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#include "UI_interface_layout.hh"
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#include "UI_resources.hh"
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#include "RE_engine.h"
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#include "RNA_access.hh"
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#include "RNA_prototypes.hh"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_query.hh"
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#include "MOD_modifiertypes.hh"
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#include "MOD_ui_common.hh"
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static void init_data(ModifierData *md)
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{
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SubsurfModifierData *smd = (SubsurfModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(smd, modifier));
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MEMCPY_STRUCT_AFTER(smd, DNA_struct_default_get(SubsurfModifierData), modifier);
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}
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static void free_runtime_data(void *runtime_data_v)
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{
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if (runtime_data_v == nullptr) {
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return;
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}
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SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)runtime_data_v;
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if (runtime_data->subdiv_cpu != nullptr) {
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blender::bke::subdiv::free(runtime_data->subdiv_cpu);
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}
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if (runtime_data->subdiv_gpu != nullptr) {
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blender::bke::subdiv::free(runtime_data->subdiv_gpu);
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}
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MEM_freeN(runtime_data);
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}
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static void free_data(ModifierData *md)
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{
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SubsurfModifierData *smd = (SubsurfModifierData *)md;
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free_runtime_data(smd->modifier.runtime);
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}
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static bool is_disabled(const Scene *scene, ModifierData *md, bool use_render_params)
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{
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SubsurfModifierData *smd = (SubsurfModifierData *)md;
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int levels = (use_render_params) ? smd->renderLevels : smd->levels;
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return get_render_subsurf_level(&scene->r, levels, use_render_params != 0) == 0;
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}
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static int subdiv_levels_for_modifier_get(const SubsurfModifierData *smd,
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const ModifierEvalContext *ctx)
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{
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
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const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
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return get_render_subsurf_level(&scene->r, requested_levels, use_render_params);
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}
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/* Subdivide into fully qualified mesh. */
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static void subdiv_mesh_settings_init(blender::bke::subdiv::ToMeshSettings *settings,
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const SubsurfModifierData *smd,
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const ModifierEvalContext *ctx)
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{
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const int level = subdiv_levels_for_modifier_get(smd, ctx);
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settings->resolution = (1 << level) + 1;
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settings->use_optimal_display = (smd->flags & eSubsurfModifierFlag_ControlEdges) &&
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!(ctx->flag & MOD_APPLY_TO_ORIGINAL);
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}
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static Mesh *subdiv_as_mesh(SubsurfModifierData *smd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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blender::bke::subdiv::Subdiv *subdiv)
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{
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Mesh *result = mesh;
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blender::bke::subdiv::ToMeshSettings mesh_settings;
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subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
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if (mesh_settings.resolution < 3) {
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return result;
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}
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result = blender::bke::subdiv::subdiv_to_mesh(subdiv, &mesh_settings, mesh);
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return result;
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}
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/* Subdivide into CCG. */
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static void subdiv_ccg_settings_init(SubdivToCCGSettings *settings,
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const SubsurfModifierData *smd,
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const ModifierEvalContext *ctx)
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{
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const int level = subdiv_levels_for_modifier_get(smd, ctx);
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settings->resolution = (1 << level) + 1;
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settings->need_normal = true;
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settings->need_mask = false;
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}
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static Mesh *subdiv_as_ccg(SubsurfModifierData *smd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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blender::bke::subdiv::Subdiv *subdiv)
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{
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Mesh *result = mesh;
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SubdivToCCGSettings ccg_settings;
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subdiv_ccg_settings_init(&ccg_settings, smd, ctx);
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if (ccg_settings.resolution < 3) {
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return result;
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}
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result = BKE_subdiv_to_ccg_mesh(*subdiv, ccg_settings, *mesh);
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return result;
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}
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/* Cache settings for lazy CPU evaluation. */
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static void subdiv_cache_mesh_wrapper_settings(const ModifierEvalContext *ctx,
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Mesh *mesh,
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SubsurfModifierData *smd,
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SubsurfRuntimeData *runtime_data,
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const bool has_gpu_subdiv)
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{
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blender::bke::subdiv::ToMeshSettings mesh_settings;
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subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
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runtime_data->has_gpu_subdiv = has_gpu_subdiv;
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runtime_data->resolution = mesh_settings.resolution;
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runtime_data->use_optimal_display = mesh_settings.use_optimal_display;
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runtime_data->use_loop_normals = (smd->flags & eSubsurfModifierFlag_UseCustomNormals);
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mesh->runtime->subsurf_runtime_data = runtime_data;
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}
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static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
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const Object *ob,
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int required_mode)
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{
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ModifierData *md = static_cast<ModifierData *>(ob->modifiers.last);
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while (md) {
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if (BKE_modifier_is_enabled(scene, md, required_mode)) {
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break;
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}
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md = md->prev;
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}
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return md;
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}
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/* Modifier itself. */
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static Mesh *modify_mesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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using namespace blender;
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Mesh *result = mesh;
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#if !defined(WITH_OPENSUBDIV)
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BKE_modifier_set_error(ctx->object, md, "Disabled, built without OpenSubdiv");
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return result;
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#endif
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SubsurfModifierData *smd = (SubsurfModifierData *)md;
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if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
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return result;
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}
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SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
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/* Decrement the recent usage counters. */
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if (runtime_data->used_cpu) {
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runtime_data->used_cpu--;
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}
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if (runtime_data->used_gpu) {
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runtime_data->used_gpu--;
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}
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/* Delay evaluation to the draw code if possible, provided we do not have to apply the modifier.
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*/
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if ((ctx->flag & MOD_APPLY_TO_ORIGINAL) == 0) {
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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/* Same check as in `DRW_mesh_batch_cache_create_requested` to keep both code coherent. The
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* difference is that here we do not check for the final edit mesh pointer as it is not yet
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* assigned at this stage of modifier stack evaluation. */
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const bool is_render_mode = (ctx->flag & MOD_APPLY_RENDER) != 0;
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const bool is_editmode = (mesh->runtime->edit_mesh != nullptr);
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const int required_mode = BKE_subsurf_modifier_eval_required_mode(is_render_mode, is_editmode);
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/* Check if we are the last modifier in the stack. */
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ModifierData *md = modifier_get_last_enabled_for_mode(scene, ctx->object, required_mode);
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if (md == (const ModifierData *)smd) {
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const bool has_gpu_subdiv = BKE_subsurf_modifier_can_do_gpu_subdiv(smd, mesh);
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subdiv_cache_mesh_wrapper_settings(ctx, mesh, smd, runtime_data, has_gpu_subdiv);
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/* Delay for:
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* - Background mode: Not sure if we are going to use the tessellated mesh.
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* - Render: Engine might do its own subdivision and not need this.
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* - GPU subdivision support: Might only need to display and not access tessellated mesh.
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*
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* If we can't delay, we still create the wrapper so external renderers can get the base
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* mesh. But we tessellate immediately to take advantage of better parallellization
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* as part of multithreaded depsgraph evaluation. */
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const bool delay = G.background || is_render_mode || has_gpu_subdiv;
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if (!delay) {
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BKE_mesh_wrapper_ensure_subdivision(mesh);
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}
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return result;
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}
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}
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blender::bke::subdiv::Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
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runtime_data, mesh, false);
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if (subdiv == nullptr) {
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/* Happens on bad topology, but also on empty input mesh. */
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return result;
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}
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const bool use_clnors = BKE_subsurf_modifier_use_custom_loop_normals(smd, mesh);
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if (use_clnors) {
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void *data = CustomData_add_layer(
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&mesh->corner_data, CD_NORMAL, CD_CONSTRUCT, mesh->corners_num);
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memcpy(data, mesh->corner_normals().data(), mesh->corner_normals().size_in_bytes());
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}
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/* TODO(sergey): Decide whether we ever want to use CCG for subsurf,
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* maybe when it is a last modifier in the stack? */
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if (true) {
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result = subdiv_as_mesh(smd, ctx, mesh, subdiv);
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}
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else {
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result = subdiv_as_ccg(smd, ctx, mesh, subdiv);
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}
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if (use_clnors) {
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bke::mesh_set_custom_normals_normalized(
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*result,
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{static_cast<float3 *>(
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CustomData_get_layer_for_write(&result->corner_data, CD_NORMAL, result->corners_num)),
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result->corners_num});
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CustomData_free_layers(&result->corner_data, CD_NORMAL);
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}
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// blender::bke::subdiv::stats_print(&subdiv->stats);
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if (!ELEM(subdiv, runtime_data->subdiv_cpu, runtime_data->subdiv_gpu)) {
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blender::bke::subdiv::free(subdiv);
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}
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return result;
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}
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static void deform_matrices(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> positions,
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blender::MutableSpan<blender::float3x3> /*matrices*/)
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{
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#if !defined(WITH_OPENSUBDIV)
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BKE_modifier_set_error(ctx->object, md, "Disabled, built without OpenSubdiv");
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return;
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#endif
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/* Subsurf does not require extra space mapping, keep matrices as is. */
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SubsurfModifierData *smd = (SubsurfModifierData *)md;
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if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
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return;
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}
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SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
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blender::bke::subdiv::Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
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runtime_data, mesh, false);
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if (subdiv == nullptr) {
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/* Happens on bad topology, but also on empty input mesh. */
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return;
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}
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blender::bke::subdiv::deform_coarse_vertices(subdiv, mesh, positions);
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if (!ELEM(subdiv, runtime_data->subdiv_cpu, runtime_data->subdiv_gpu)) {
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blender::bke::subdiv::free(subdiv);
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}
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}
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#ifdef WITH_CYCLES
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static bool get_show_adaptive_options(const bContext *C, Panel *panel)
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{
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/* Don't show adaptive options if cycles isn't the active engine. */
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const RenderEngineType *engine_type = CTX_data_engine_type(C);
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if (!STREQ(engine_type->idname, "CYCLES")) {
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return false;
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}
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/* Only show adaptive options if this is the last modifier. */
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
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ModifierData *md = static_cast<ModifierData *>(ptr->data);
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if (md->next != nullptr) {
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return false;
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}
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/* Don't show adaptive options if the cycles experimental feature set is disabled. */
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Scene *scene = CTX_data_scene(C);
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if (!BKE_scene_uses_cycles_experimental_features(scene)) {
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return false;
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}
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return true;
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}
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#endif
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static void panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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/* Only test for adaptive subdivision if built with cycles. */
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bool show_adaptive_options = false;
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bool ob_use_adaptive_subdivision = false;
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PointerRNA cycles_ptr = {};
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PointerRNA ob_cycles_ptr = {};
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#ifdef WITH_CYCLES
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Scene *scene = CTX_data_scene(C);
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PointerRNA scene_ptr = RNA_id_pointer_create(&scene->id);
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if (BKE_scene_uses_cycles(scene)) {
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cycles_ptr = RNA_pointer_get(&scene_ptr, "cycles");
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ob_cycles_ptr = RNA_pointer_get(&ob_ptr, "cycles");
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if (!RNA_pointer_is_null(&ob_cycles_ptr)) {
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show_adaptive_options = get_show_adaptive_options(C, panel);
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ob_use_adaptive_subdivision = show_adaptive_options &&
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RNA_boolean_get(&ob_cycles_ptr, "use_adaptive_subdivision");
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}
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}
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#else
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UNUSED_VARS(C);
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#endif
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layout->prop(ptr, "subdivision_type", UI_ITEM_R_EXPAND, std::nullopt, ICON_NONE);
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layout->use_property_split_set(true);
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uiLayout *col = &layout->column(true);
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col->prop(ptr, "levels", UI_ITEM_NONE, IFACE_("Levels Viewport"), ICON_NONE);
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col->prop(ptr, "render_levels", UI_ITEM_NONE, IFACE_("Render"), ICON_NONE);
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layout->prop(ptr, "show_only_control_edges", UI_ITEM_NONE, std::nullopt, ICON_NONE);
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Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
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SubsurfModifierData *smd = static_cast<SubsurfModifierData *>(ptr->data);
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Object *ob = static_cast<Object *>(ob_ptr.data);
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if (ob->type == OB_MESH && BKE_subsurf_modifier_force_disable_gpu_evaluation_for_mesh(
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smd, static_cast<const Mesh *>(ob->data)))
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{
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layout->label(RPT_("Sharp edges or custom normals detected, disabling GPU subdivision"),
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ICON_INFO);
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}
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else if (Object *ob_eval = DEG_get_evaluated(depsgraph, ob)) {
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if (ModifierData *md_eval = BKE_modifiers_findby_name(ob_eval, smd->modifier.name)) {
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if (md_eval->type == eModifierType_Subsurf) {
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SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)md_eval->runtime;
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if (runtime_data && runtime_data->used_gpu) {
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if (runtime_data->used_cpu) {
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layout->label(RPT_("Using both CPU and GPU subdivision"), ICON_INFO);
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}
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}
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}
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}
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}
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if (show_adaptive_options) {
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PanelLayout adaptive_panel = layout->panel_prop_with_bool_header(
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C,
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ptr,
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"open_adaptive_subdivision_panel",
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&ob_cycles_ptr,
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"use_adaptive_subdivision",
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IFACE_("Adaptive Subdivision"));
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if (adaptive_panel.body) {
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adaptive_panel.body->active_set(ob_use_adaptive_subdivision);
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adaptive_panel.body->prop(
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&ob_cycles_ptr, "dicing_rate", UI_ITEM_NONE, std::nullopt, ICON_NONE);
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float render = std::max(RNA_float_get(&cycles_ptr, "dicing_rate") *
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RNA_float_get(&ob_cycles_ptr, "dicing_rate"),
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0.1f);
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float preview = std::max(RNA_float_get(&cycles_ptr, "preview_dicing_rate") *
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RNA_float_get(&ob_cycles_ptr, "dicing_rate"),
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0.1f);
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uiLayout *split = &adaptive_panel.body->split(0.4f, false);
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split->column(true).label("", ICON_NONE);
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uiLayout *col = &split->column(true);
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col->label(fmt::format(fmt::runtime(RPT_("Viewport {:.2f} px")), preview), ICON_NONE);
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col->label(fmt::format(fmt::runtime(RPT_("Render {:.2f} px")), render), ICON_NONE);
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}
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}
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if (uiLayout *advanced_layout = layout->panel_prop(
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C, ptr, "open_advanced_panel", IFACE_("Advanced")))
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{
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advanced_layout->use_property_split_set(true);
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advanced_layout->prop(ptr, "use_limit_surface", UI_ITEM_NONE, std::nullopt, ICON_NONE);
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uiLayout *col = &advanced_layout->column(true);
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col->active_set(ob_use_adaptive_subdivision || RNA_boolean_get(ptr, "use_limit_surface"));
|
|
col->prop(ptr, "quality", UI_ITEM_NONE, std::nullopt, ICON_NONE);
|
|
|
|
advanced_layout->prop(ptr, "uv_smooth", UI_ITEM_NONE, std::nullopt, ICON_NONE);
|
|
advanced_layout->prop(ptr, "boundary_smooth", UI_ITEM_NONE, std::nullopt, ICON_NONE);
|
|
advanced_layout->prop(ptr, "use_creases", UI_ITEM_NONE, std::nullopt, ICON_NONE);
|
|
advanced_layout->prop(ptr, "use_custom_normals", UI_ITEM_NONE, std::nullopt, ICON_NONE);
|
|
}
|
|
|
|
modifier_error_message_draw(layout, ptr);
|
|
}
|
|
|
|
static void panel_register(ARegionType *region_type)
|
|
{
|
|
modifier_panel_register(region_type, eModifierType_Subsurf, panel_draw);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Subsurf = {
|
|
/*idname*/ "Subdivision",
|
|
/*name*/ N_("Subdivision"),
|
|
/*struct_name*/ "SubsurfModifierData",
|
|
/*struct_size*/ sizeof(SubsurfModifierData),
|
|
/*srna*/ &RNA_SubsurfModifier,
|
|
/*type*/ ModifierTypeType::Constructive,
|
|
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
|
|
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode |
|
|
eModifierTypeFlag_AcceptsCVs,
|
|
/*icon*/ ICON_MOD_SUBSURF,
|
|
|
|
/*copy_data*/ BKE_modifier_copydata_generic,
|
|
|
|
/*deform_verts*/ nullptr,
|
|
/*deform_matrices*/ deform_matrices,
|
|
/*deform_verts_EM*/ nullptr,
|
|
/*deform_matrices_EM*/ nullptr,
|
|
/*modify_mesh*/ modify_mesh,
|
|
/*modify_geometry_set*/ nullptr,
|
|
|
|
/*init_data*/ init_data,
|
|
/*required_data_mask*/ nullptr,
|
|
/*free_data*/ free_data,
|
|
/*is_disabled*/ is_disabled,
|
|
/*update_depsgraph*/ nullptr,
|
|
/*depends_on_time*/ nullptr,
|
|
/*depends_on_normals*/ nullptr,
|
|
/*foreach_ID_link*/ nullptr,
|
|
/*foreach_tex_link*/ nullptr,
|
|
/*free_runtime_data*/ free_runtime_data,
|
|
/*panel_register*/ panel_register,
|
|
/*blend_write*/ nullptr,
|
|
/*blend_read*/ nullptr,
|
|
/*foreach_cache*/ nullptr,
|
|
};
|