Implementation note: this was done by giving each Render a slot number, and for every slot a new Render will be created. Not sure if this is ideal, but it ensures that all passes, render info, etc are separate so you can also compare render layers and passes, in 2.4x only whatever it was currently displaying was backed up.
263 lines
6.0 KiB
C
263 lines
6.0 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BLI_blenlib.h"
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#include "DNA_image_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_texture_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_utildefines.h"
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#include "RE_pipeline.h"
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#include "file_intern.h"
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/* XXX */
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static void error() {}
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static void waitcursor(int val) {}
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static void activate_fileselect() {}
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static int saveover() {return 0;}
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/* XXX */
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/* ------------------------------------------------------------------------- */
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void BIF_save_envmap(Scene *scene, EnvMap *env, char *str)
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{
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ImBuf *ibuf;
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/* extern rectcpy(); */
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int dx;
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/* all interactive stuff is handled in buttons.c */
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if(env->cube[0]==NULL) return;
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dx= env->cube[0]->x;
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ibuf= IMB_allocImBuf(3*dx, 2*dx, 24, IB_rect, 0);
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IMB_rectcpy(ibuf, env->cube[0], 0, 0, 0, 0, dx, dx);
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IMB_rectcpy(ibuf, env->cube[1], dx, 0, 0, 0, dx, dx);
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IMB_rectcpy(ibuf, env->cube[2], 2*dx, 0, 0, 0, dx, dx);
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IMB_rectcpy(ibuf, env->cube[3], 0, dx, 0, 0, dx, dx);
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IMB_rectcpy(ibuf, env->cube[4], dx, dx, 0, 0, dx, dx);
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IMB_rectcpy(ibuf, env->cube[5], 2*dx, dx, 0, 0, dx, dx);
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BKE_write_ibuf(scene, ibuf, str, scene->r.imtype, scene->r.subimtype, scene->r.quality);
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IMB_freeImBuf(ibuf);
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}
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/* callback for fileselect to save rendered image, renderresult was checked to exist */
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static void save_rendered_image_cb_real(char *name, int confirm)
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{
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Scene *scene= NULL; // XXX
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char str[FILE_MAXDIR+FILE_MAXFILE];
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int overwrite;
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if(BLI_testextensie(name,".blend")) {
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error("Wrong filename");
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return;
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}
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/* BKE_add_image_extension() checks for if extension was already set */
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if(scene->r.scemode & R_EXTENSION)
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if(strlen(name)<FILE_MAXDIR+FILE_MAXFILE-5)
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BKE_add_image_extension(name, scene->r.imtype);
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strcpy(str, name);
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BLI_convertstringcode(str, G.sce);
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if (confirm)
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overwrite = saveover(str);
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else
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overwrite = 1;
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if(overwrite) {
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if(scene->r.imtype==R_MULTILAYER) {
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Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW);
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RenderResult *rr= RE_AcquireResultRead(re);
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if(rr)
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RE_WriteRenderResult(rr, str, scene->r.quality);
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RE_ReleaseResult(re);
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}
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else {
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Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW);
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RenderResult rres;
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ImBuf *ibuf;
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RE_AcquireResultImage(re, &rres);
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waitcursor(1); /* from screen.c */
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ibuf= IMB_allocImBuf(rres.rectx, rres.recty, scene->r.planes, 0, 0);
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ibuf->rect= (unsigned int *)rres.rect32;
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ibuf->rect_float= rres.rectf;
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ibuf->zbuf_float= rres.rectz;
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/* float factor for random dither, imbuf takes care of it */
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ibuf->dither= scene->r.dither_intensity;
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BKE_write_ibuf(scene, ibuf, str, scene->r.imtype, scene->r.subimtype, scene->r.quality);
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IMB_freeImBuf(ibuf); /* imbuf knows rects are not part of ibuf */
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RE_ReleaseResultImage(re);
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}
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strcpy(G.ima, name);
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waitcursor(0);
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}
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}
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void save_image_filesel_str(Scene *scene, char *str)
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{
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switch(scene->r.imtype) {
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case R_RADHDR:
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strcpy(str, "Save Radiance HDR");
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break;
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case R_FFMPEG:
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case R_H264:
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case R_XVID:
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case R_THEORA:
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case R_PNG:
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strcpy(str, "Save PNG");
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break;
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#ifdef WITH_DDS
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case R_DDS:
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strcpy(str, "Save DDS");
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break;
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#endif
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case R_BMP:
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strcpy(str, "Save BMP");
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break;
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case R_TIFF:
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if (G.have_libtiff)
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strcpy(str, "Save TIFF");
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break;
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#ifdef WITH_OPENEXR
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case R_OPENEXR:
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strcpy(str, "Save OpenEXR");
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break;
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#endif
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case R_CINEON:
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strcpy(str, "Save Cineon");
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break;
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case R_DPX:
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strcpy(str, "Save DPX");
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break;
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case R_RAWTGA:
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strcpy(str, "Save Raw Targa");
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break;
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case R_IRIS:
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strcpy(str, "Save IRIS");
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break;
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case R_IRIZ:
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strcpy(str, "Save IRIS");
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break;
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case R_HAMX:
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strcpy(str, "Save HAMX");
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break;
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case R_TARGA:
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strcpy(str, "Save Targa");
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break;
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case R_MULTILAYER:
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strcpy(str, "Save Multi Layer EXR");
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break;
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#ifdef WITH_OPENJPEG
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case R_JP2:
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strcpy(str, "Save JPEG2000");
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break;
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#endif
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/* default we save jpeg, also for all movie formats */
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case R_JPEG90:
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case R_MOVIE:
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case R_AVICODEC:
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case R_AVIRAW:
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case R_AVIJPEG:
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default:
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strcpy(str, "Save JPEG");
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break;
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}
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}
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static void save_rendered_image_cb(char *name)
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{
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save_rendered_image_cb_real(name, 1);
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}
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/* no fileselect, no confirm */
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void BIF_save_rendered_image(char *name)
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{
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save_rendered_image_cb_real(name, 0);
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}
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/* calls fileselect */
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void BIF_save_rendered_image_fs(Scene *scene)
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{
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Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW);
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RenderResult rres;
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RE_AcquireResultImage(re, &rres);
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if(!rres.rectf && !rres.rect32) {
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error("No image rendered");
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}
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else {
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char dir[FILE_MAXDIR * 2], str[FILE_MAXFILE * 2];
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if(G.ima[0]==0) {
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strcpy(dir, G.sce);
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BLI_splitdirstring(dir, str);
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strcpy(G.ima, dir);
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}
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save_image_filesel_str(scene, str);
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activate_fileselect(FILE_SPECIAL, str, G.ima, save_rendered_image_cb);
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}
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RE_ReleaseResultImage(re);
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}
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