Files
test/source/blender/editors/uvedit/uvedit_intern.h
2009-11-03 18:20:03 +00:00

81 lines
3.0 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_UVEDIT_INTERN_H
#define ED_UVEDIT_INTERN_H
struct SpaceImage;
struct EditFace;
struct MTFace;
struct Scene;
struct Image;
struct Object;
struct wmOperatorType;
#define UV_SELECT_ALL 1
#define UV_SELECT_PINNED 2
/* id can be from 0 to 3 */
#define TF_PIN_MASK(id) (TF_PIN1 << id)
#define TF_SEL_MASK(id) (TF_SEL1 << id)
/* visibility and selection */
int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
/* geometric utilities */
void uv_center(float uv[][2], float cent[2], int quad);
float uv_area(float uv[][2], int quad);
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy);
/* operators */
void UV_OT_average_islands_scale(struct wmOperatorType *ot);
void UV_OT_cube_project(struct wmOperatorType *ot);
void UV_OT_cylinder_project(struct wmOperatorType *ot);
void UV_OT_from_view(struct wmOperatorType *ot);
void UV_OT_minimize_stretch(struct wmOperatorType *ot);
void UV_OT_pack_islands(struct wmOperatorType *ot);
void UV_OT_reset(struct wmOperatorType *ot);
void UV_OT_sphere_project(struct wmOperatorType *ot);
void UV_OT_unwrap(struct wmOperatorType *ot);
#endif /* ED_UVEDIT_INTERN_H */