* Fixes for texture and material nodes. * Texture node previews now work more like materials.
80 lines
2.3 KiB
C
80 lines
2.3 KiB
C
/**
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Robin Allen
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "../TEX_util.h"
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/* **************** MIX RGB ******************** */
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static bNodeSocketType inputs[]= {
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{ SOCK_VALUE, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f },
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{ SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f },
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{ SOCK_RGBA , 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f },
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{ -1, 0, "" }
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};
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static bNodeSocketType outputs[]= {
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{ SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
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{ -1, 0, "" }
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};
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static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
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{
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float fac = tex_input_value(in[0], p, thread);
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float col1[4], col2[4];
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tex_input_rgba(col1, in[1], p, thread);
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tex_input_rgba(col2, in[2], p, thread);
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CLAMP(fac, 0.0f, 1.0f);
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QUATCOPY(out, col1);
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ramp_blend(node->custom1, out, out+1, out+2, fac, col2);
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}
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static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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tex_output(node, in, out[0], &colorfn, data);
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}
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bNodeType tex_node_mix_rgb= {
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/* *next,*prev */ NULL, NULL,
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/* type code */ TEX_NODE_MIX_RGB,
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/* name */ "Mix",
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/* width+range */ 100, 60, 150,
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/* class+opts */ NODE_CLASS_OP_COLOR, NODE_OPTIONS,
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/* input sock */ inputs,
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/* output sock */ outputs,
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/* storage */ "",
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/* execfunc */ exec,
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/* butfunc */ NULL,
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/* initfunc */ NULL,
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/* freestoragefunc */ NULL,
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/* copystoragefunc */ NULL,
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/* id */ NULL
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};
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