69 lines
2.5 KiB
C
69 lines
2.5 KiB
C
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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/* Device data taken from HIP occupancy calculator.
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*
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* Terminology
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* - HIP GPUs have multiple streaming multiprocessors
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* - Each multiprocessor executes multiple thread blocks
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* - Each thread block contains a number of threads, also known as the block size
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* - Multiprocessors have a fixed number of registers, and the amount of registers
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* used by each threads limits the number of threads per block.
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*/
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/* Launch Bound Definitions */
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#define GPU_MULTIPRESSOR_MAX_REGISTERS 65536
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#define GPU_MULTIPROCESSOR_MAX_BLOCKS 64
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#define GPU_BLOCK_MAX_THREADS 1024
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#define GPU_THREAD_MAX_REGISTERS 255
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#define GPU_KERNEL_BLOCK_NUM_THREADS 1024
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#define GPU_KERNEL_MAX_REGISTERS 64
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/* For performance tuning of HIPRT kernels we might have to change the number
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* that's why we don't use GPU_KERNEL_BLOCK_NUM_THREADS. */
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#define GPU_HIPRT_KERNEL_BLOCK_NUM_THREADS 1024
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/* Compute number of threads per block and minimum blocks per multiprocessor
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* given the maximum number of registers per thread. */
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#define ccl_gpu_kernel(block_num_threads, thread_num_registers) \
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extern "C" __global__ void __launch_bounds__(block_num_threads, \
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GPU_MULTIPRESSOR_MAX_REGISTERS / \
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(block_num_threads * thread_num_registers))
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#define ccl_gpu_kernel_threads(block_num_threads) \
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extern "C" __global__ void __launch_bounds__(block_num_threads)
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#define ccl_gpu_kernel_signature(name, ...) kernel_gpu_##name(__VA_ARGS__)
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#define ccl_gpu_kernel_postfix
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#define ccl_gpu_kernel_call(x) x
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#define ccl_gpu_kernel_within_bounds(i, n) ((i) < (n))
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/* Define a function object where "func" is the lambda body, and additional parameters are used to
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* specify captured state */
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#define ccl_gpu_kernel_lambda(func, ...) \
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struct KernelLambda { \
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__VA_ARGS__; \
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__device__ int operator()(const int state) \
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{ \
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return (func); \
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} \
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} ccl_gpu_kernel_lambda_pass
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/* sanity checks */
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#if GPU_KERNEL_BLOCK_NUM_THREADS > GPU_BLOCK_MAX_THREADS
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# error "Maximum number of threads per block exceeded"
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#endif
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#if GPU_MULTIPRESSOR_MAX_REGISTERS / (GPU_KERNEL_BLOCK_NUM_THREADS * GPU_KERNEL_MAX_REGISTERS) > \
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GPU_MULTIPROCESSOR_MAX_BLOCKS
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# error "Maximum number of blocks per multiprocessor exceeded"
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#endif
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#if GPU_KERNEL_MAX_REGISTERS > GPU_THREAD_MAX_REGISTERS
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# error "Maximum number of registers per thread exceeded"
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#endif
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