35 lines
991 B
C++
35 lines
991 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*
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* Just a wrapper around #BM_mesh_edgesplit
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*/
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#include "BLI_utildefines.h"
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#include "bmesh.hh"
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#include "bmesh_tools.hh"
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#include "intern/bmesh_operators_private.hh" /* own include */
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void bmo_split_edges_exec(BMesh *bm, BMOperator *op)
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{
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const bool use_verts = BMO_slot_bool_get(op->slots_in, "use_verts");
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BM_mesh_elem_hflag_disable_all(bm, BM_EDGE, BM_ELEM_TAG, false);
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BMO_slot_buffer_hflag_enable(bm, op->slots_in, "edges", BM_EDGE, BM_ELEM_TAG, false);
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if (use_verts) {
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/* this slows down the operation but its ok because the modifier doesn't use */
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BMO_slot_buffer_hflag_enable(bm, op->slots_in, "verts", BM_VERT, BM_ELEM_TAG, false);
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}
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/* this is where everything happens */
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BM_mesh_edgesplit(bm, use_verts, true, false);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
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}
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