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test/intern
Fermin 821b773d95 FIX #109121: VR: Render controllers only if they are active
When turning on VR mode, if no controllers are available,
a fallback model (a sphere) is rendered in the middle of the VR area.

This change uses the OpenXR API to check if the controllers are
available, sets new properties in `GHOST_XrPose` and `wmXrController`
that store if each controller is active or not, and uses
those properties to render the controllers in the VR view only
when they are active.

NOTE: in `wmXrController`, two state properties have been included,
but only `grip_active` is currently used. `aim_active` has been
included for consistency, but it could be removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/119989
2024-04-21 03:28:35 +02:00
..
2024-01-03 13:38:14 +01:00
2024-02-05 17:08:17 +01:00
2023-09-24 14:52:38 +10:00
2023-09-24 14:52:38 +10:00
2024-04-20 12:41:23 +10:00