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a52153a618688bcabb9812959e7b1de7c4b92f71
test/source
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Campbell Barton a52153a618 mask rasterization: use a simpler method to check if a bucket intersects with a triangle.
2012-07-14 18:42:59 +00:00
..
blender
mask rasterization: use a simpler method to check if a bucket intersects with a triangle.
2012-07-14 18:42:59 +00:00
blenderplayer
svn merge ^/trunk/blender -r48333:48370
2012-06-28 11:20:19 +00:00
creator
new mask rasterizer written to take advantage of the compositors threading, mostly functional but disabled by default (still a little wip).
2012-07-12 20:10:41 +00:00
darwin
…
gameengine
BGE: Better fix for the textures not working with custom shaders regression. Now custom shaders work, and textures aren't uploaded twice for GLSL materials (my earlier fix had some bad logic).
2012-07-14 04:43:32 +00:00
icons
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tests
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
CMakeLists.txt
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SConscript
Scons:
2012-06-30 22:44:36 +00:00
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