Files
test/source/blender/blenkernel/SConscript
Nathan Letwory 800ae7cf46 [ #4035 ] patch to make scons compile with ffmpeg in mingw
Submitted by Joseph Eagar (joeedh). windows/gcc ffmpeg library may need recompiling to support all codecs necessary (ie. H264 doesn't work).
2006-08-14 12:47:13 +00:00

37 lines
1.0 KiB
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc ../include ../blenlib ../makesdna'
incs += ' ../python ../render/extern/include #/intern/decimation/extern'
incs += ' ../imbuf ../avi #/intern/elbeem/extern'
incs += ' #/intern/iksolver/extern ../blenloader ../quicktime'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
defs = ''
if env['WITH_BF_INTERNATIONAL'] == 1:
defs += 'WITH_FREETYPE2'
if env['WITH_BF_OPENEXR'] == 1:
defs += ' WITH_OPENEXR'
if env['WITH_BF_FFMPEG'] == 1:
defs += ' WITH_FFMPEG'
incs += ' ' + env['BF_FFMPEG_INC']
if env['WITH_BF_QUICKTIME'] == 1:
defs += ' WITH_QUICKTIME'
incs += ' ' + env['BF_QUICKTIME_INC']
defs += ' WITH_CCGSUBSURF'
if env['WITH_BF_PLAYER']:
SConscript(['bad_level_call_stubs/SConscript'])
env.BlenderLib ( libname = 'bf_blenkernel', sources = sources, includes = Split(incs), defines = Split(defs), libtype=['core','player'], priority = [65, 20] )