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a680d87902b5f809a083b8a514b03078f32a49cf
test/source/gameengine/GamePlayer/ghost
History
Erwin Coumans fe43c5e6f0 use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
..
GPG_Application.cpp
use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_Canvas.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_ghost.cpp
made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
GPG_KeyboardDevice.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_KeyboardDevice.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_System.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_System.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
Makefile
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
SConscript
patch from Ralf Hölzemer (cheleb) for
2006-06-27 15:54:37 +00:00
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