Files
test/source/blender/python/gpu/gpu_py_capabilities.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

353 lines
11 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*
* - Use `bpygpu_` for local API.
* - Use `BPyGPU` for public API.
*/
#include <Python.h>
#include "BLI_utildefines.h"
#include "GPU_capabilities.h"
#include "gpu_py.h"
#include "gpu_py_capabilities.h" /* own include */
/* -------------------------------------------------------------------- */
/** \name Functions
* \{ */
PyDoc_STRVAR(pygpu_max_texture_size_get_doc,
".. function:: max_texture_size_get()\n"
"\n"
" Get estimated maximum texture size to be able to handle.\n"
"\n"
" :return: Texture size.\n"
" :rtype: int\n");
static PyObject *pygpu_max_texture_size_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_texture_size());
}
PyDoc_STRVAR(pygpu_max_texture_layers_get_doc,
".. function:: max_texture_layers_get()\n"
"\n"
" Get maximum number of layers in texture.\n"
"\n"
" :return: Number of layers.\n"
" :rtype: int\n");
static PyObject *pygpu_max_texture_layers_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_texture_layers());
}
PyDoc_STRVAR(pygpu_max_textures_get_doc,
".. function:: max_textures_get()\n"
"\n"
" Get maximum supported texture image units used for\n"
" accessing texture maps from the vertex shader and the\n"
" fragment processor.\n"
"\n"
" :return: Texture image units.\n"
" :rtype: int\n");
static PyObject *pygpu_max_textures_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_textures());
}
PyDoc_STRVAR(pygpu_max_textures_vert_get_doc,
".. function:: max_textures_vert_get()\n"
"\n"
" Get maximum supported texture image units used for\n"
" accessing texture maps from the vertex shader.\n"
"\n"
" :return: Texture image units.\n"
" :rtype: int\n");
static PyObject *pygpu_max_textures_vert_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_textures_vert());
}
PyDoc_STRVAR(pygpu_max_textures_geom_get_doc,
".. function:: max_textures_geom_get()\n"
"\n"
" Get maximum supported texture image units used for\n"
" accessing texture maps from the geometry shader.\n"
"\n"
" :return: Texture image units.\n"
" :rtype: int\n");
static PyObject *pygpu_max_textures_geom_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_textures_geom());
}
PyDoc_STRVAR(pygpu_max_textures_frag_get_doc,
".. function:: max_textures_frag_get()\n"
"\n"
" Get maximum supported texture image units used for\n"
" accessing texture maps from the fragment shader.\n"
"\n"
" :return: Texture image units.\n"
" :rtype: int\n");
static PyObject *pygpu_max_textures_frag_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_textures_frag());
}
PyDoc_STRVAR(pygpu_max_uniforms_vert_get_doc,
".. function:: max_uniforms_vert_get()\n"
"\n"
" Get maximum number of values held in uniform variable\n"
" storage for a vertex shader.\n"
"\n"
" :return: Number of values.\n"
" :rtype: int\n");
static PyObject *pygpu_max_uniforms_vert_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_uniforms_vert());
}
PyDoc_STRVAR(pygpu_max_uniforms_frag_get_doc,
".. function:: max_uniforms_frag_get()\n"
"\n"
" Get maximum number of values held in uniform variable\n"
" storage for a fragment shader.\n"
"\n"
" :return: Number of values.\n"
" :rtype: int\n");
static PyObject *pygpu_max_uniforms_frag_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_uniforms_frag());
}
PyDoc_STRVAR(pygpu_max_batch_indices_get_doc,
".. function:: max_batch_indices_get()\n"
"\n"
" Get maximum number of vertex array indices.\n"
"\n"
" :return: Number of indices.\n"
" :rtype: int\n");
static PyObject *pygpu_max_batch_indices_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_batch_indices());
}
PyDoc_STRVAR(pygpu_max_batch_vertices_get_doc,
".. function:: max_batch_vertices_get()\n"
"\n"
" Get maximum number of vertex array vertices.\n"
"\n"
" :return: Number of vertices.\n"
" :rtype: int\n");
static PyObject *pygpu_max_batch_vertices_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_batch_vertices());
}
PyDoc_STRVAR(pygpu_max_vertex_attribs_get_doc,
".. function:: max_vertex_attribs_get()\n"
"\n"
" Get maximum number of vertex attributes accessible to\n"
" a vertex shader.\n"
"\n"
" :return: Number of attributes.\n"
" :rtype: int\n");
static PyObject *pygpu_max_vertex_attribs_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_vertex_attribs());
}
PyDoc_STRVAR(pygpu_max_varying_floats_get_doc,
".. function:: max_varying_floats_get()\n"
"\n"
" Get maximum number of varying variables used by\n"
" vertex and fragment shaders.\n"
"\n"
" :return: Number of variables.\n"
" :rtype: int\n");
static PyObject *pygpu_max_varying_floats_get(PyObject * /*self*/)
{
return PyLong_FromLong(GPU_max_varying_floats());
}
PyDoc_STRVAR(pygpu_extensions_get_doc,
".. function:: extensions_get()\n"
"\n"
" Get supported extensions in the current context.\n"
"\n"
" :return: Extensions.\n"
" :rtype: tuple of string\n");
static PyObject *pygpu_extensions_get(PyObject * /*self*/)
{
int extensions_len = GPU_extensions_len();
PyObject *ret = PyTuple_New(extensions_len);
PyObject **ob_items = ((PyTupleObject *)ret)->ob_item;
for (int i = 0; i < extensions_len; i++) {
ob_items[i] = PyUnicode_FromString(GPU_extension_get(i));
}
return ret;
}
PyDoc_STRVAR(pygpu_compute_shader_support_get_doc,
".. function:: compute_shader_support_get()\n"
"\n"
" Are compute shaders supported.\n"
"\n"
" :return: True when supported, False when not supported.\n"
" :rtype: bool\n");
static PyObject *pygpu_compute_shader_support_get(PyObject * /*self*/)
{
return PyBool_FromLong(GPU_compute_shader_support());
}
PyDoc_STRVAR(pygpu_shader_storage_buffer_objects_support_get_doc,
".. function:: shader_storage_buffer_objects_support_get()\n"
"\n"
" Are SSBO's supported.\n"
"\n"
" :return: True when supported, False when not supported.\n"
" :rtype: bool\n");
static PyObject *pygpu_shader_storage_buffer_objects_support_get(PyObject * /*self*/)
{
return PyBool_FromLong(GPU_shader_storage_buffer_objects_support());
}
PyDoc_STRVAR(pygpu_shader_image_load_store_support_get_doc,
".. function:: shader_image_load_store_support_get()\n"
"\n"
" Is image load/store supported.\n"
"\n"
" :return: True when supported, False when not supported.\n"
" :rtype: bool\n");
static PyObject *pygpu_shader_image_load_store_support_get(PyObject * /*self*/)
{
return PyBool_FromLong(GPU_shader_image_load_store_support());
}
PyDoc_STRVAR(pygpu_hdr_support_get_doc,
".. function:: hdr_support_get()\n"
"\n"
" Return whether GPU backend supports High Dynamic range for viewport.\n"
"\n"
" :return: HDR support available.\n"
" :rtype: bool\n");
static PyObject *pygpu_hdr_support_get(PyObject * /*self*/)
{
return PyBool_FromLong(GPU_hdr_support());
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Module
* \{ */
#if (defined(__GNUC__) && !defined(__clang__))
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wcast-function-type"
#endif
static PyMethodDef pygpu_capabilities__tp_methods[] = {
{"max_texture_size_get",
(PyCFunction)pygpu_max_texture_size_get,
METH_NOARGS,
pygpu_max_texture_size_get_doc},
{"max_texture_layers_get",
(PyCFunction)pygpu_max_texture_layers_get,
METH_NOARGS,
pygpu_max_texture_layers_get_doc},
{"max_textures_get",
(PyCFunction)pygpu_max_textures_get,
METH_NOARGS,
pygpu_max_textures_get_doc},
{"max_textures_vert_get",
(PyCFunction)pygpu_max_textures_vert_get,
METH_NOARGS,
pygpu_max_textures_vert_get_doc},
{"max_textures_geom_get",
(PyCFunction)pygpu_max_textures_geom_get,
METH_NOARGS,
pygpu_max_textures_geom_get_doc},
{"max_textures_frag_get",
(PyCFunction)pygpu_max_textures_frag_get,
METH_NOARGS,
pygpu_max_textures_frag_get_doc},
{"max_uniforms_vert_get",
(PyCFunction)pygpu_max_uniforms_vert_get,
METH_NOARGS,
pygpu_max_uniforms_vert_get_doc},
{"max_uniforms_frag_get",
(PyCFunction)pygpu_max_uniforms_frag_get,
METH_NOARGS,
pygpu_max_uniforms_frag_get_doc},
{"max_batch_indices_get",
(PyCFunction)pygpu_max_batch_indices_get,
METH_NOARGS,
pygpu_max_batch_indices_get_doc},
{"max_batch_vertices_get",
(PyCFunction)pygpu_max_batch_vertices_get,
METH_NOARGS,
pygpu_max_batch_vertices_get_doc},
{"max_vertex_attribs_get",
(PyCFunction)pygpu_max_vertex_attribs_get,
METH_NOARGS,
pygpu_max_vertex_attribs_get_doc},
{"max_varying_floats_get",
(PyCFunction)pygpu_max_varying_floats_get,
METH_NOARGS,
pygpu_max_varying_floats_get_doc},
{"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, pygpu_extensions_get_doc},
{"compute_shader_support_get",
(PyCFunction)pygpu_compute_shader_support_get,
METH_NOARGS,
pygpu_compute_shader_support_get_doc},
{"shader_storage_buffer_objects_support_get",
(PyCFunction)pygpu_shader_storage_buffer_objects_support_get,
METH_NOARGS,
pygpu_shader_storage_buffer_objects_support_get_doc},
{"shader_image_load_store_support_get",
(PyCFunction)pygpu_shader_image_load_store_support_get,
METH_NOARGS,
pygpu_shader_image_load_store_support_get_doc},
{"hdr_support_get",
(PyCFunction)pygpu_hdr_support_get,
METH_NOARGS,
pygpu_hdr_support_get_doc},
{nullptr, nullptr, 0, nullptr},
};
#if (defined(__GNUC__) && !defined(__clang__))
# pragma GCC diagnostic pop
#endif
PyDoc_STRVAR(pygpu_capabilities__tp_doc, "This module provides access to the GPU capabilities.");
static PyModuleDef pygpu_capabilities_module_def = {
/*m_base*/ PyModuleDef_HEAD_INIT,
/*m_name*/ "gpu.capabilities",
/*m_doc*/ pygpu_capabilities__tp_doc,
/*m_size*/ 0,
/*m_methods*/ pygpu_capabilities__tp_methods,
/*m_slots*/ nullptr,
/*m_traverse*/ nullptr,
/*m_clear*/ nullptr,
/*m_free*/ nullptr,
};
PyObject *bpygpu_capabilities_init()
{
PyObject *submodule;
submodule = bpygpu_create_module(&pygpu_capabilities_module_def);
return submodule;
}
/** \} */