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test/source
Charles Wardlaw a6a5fd053a USD Export: filtering option for types to export
Added option for filtering types of objects to export.  Meshes,
materials, lights, cameras, volumes, and curves are all equally
supported.

This is useful for many situations in which a user might want a
subset of objects from a Collection without wanting to build a
sub-collection or otherwise reorganize their scene.  Exporting
Armatures and their animation as UsdSkel objects and UsdSkelAnim
clips, but without meshes, is a good example.

Co-authored-by: Charles Wardlaw <cwardlaw@nvidia.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/121325
2024-05-24 22:16:43 +02:00
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