Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. */
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#pragma once
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#include "COM_BlurBaseOperation.h"
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namespace blender::compositor {
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class GaussianAlphaBlurBaseOperation : public BlurBaseOperation {
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protected:
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float *gausstab_;
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float *distbuf_inv_;
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int falloff_; /* Falloff for #distbuf_inv. */
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bool do_subtract_;
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int filtersize_;
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float rad_;
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eDimension dimension_;
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public:
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GaussianAlphaBlurBaseOperation(eDimension dim);
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virtual void init_data() override;
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virtual void init_execution() override;
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virtual void deinit_execution() override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) final;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) final;
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/**
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* Set subtract for Dilate/Erode functionality
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*/
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void set_subtract(bool subtract)
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{
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do_subtract_ = subtract;
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}
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void set_falloff(int falloff)
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{
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falloff_ = falloff;
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}
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BLI_INLINE float finv_test(const float f, const bool test)
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{
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return (LIKELY(test == false)) ? f : 1.0f - f;
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}
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};
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} // namespace blender::compositor
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