Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
31 lines
525 B
C++
31 lines
525 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Configuration definitions
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*/
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#include <string>
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using namespace std;
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namespace Freestyle {
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namespace Config {
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// Directory separators
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// TODO: Use Blender's stuff for such things!
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#ifdef WIN32
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static const string DIR_SEP("\\");
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static const string PATH_SEP(";");
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#else
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static const string DIR_SEP("/");
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static const string PATH_SEP(":");
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#endif // WIN32
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} // end of namespace Config
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} /* namespace Freestyle */
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