Files
test/source/blender/freestyle/intern/system/FreestyleConfig.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

31 lines
525 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Configuration definitions
*/
#include <string>
using namespace std;
namespace Freestyle {
namespace Config {
// Directory separators
// TODO: Use Blender's stuff for such things!
#ifdef WIN32
static const string DIR_SEP("\\");
static const string PATH_SEP(";");
#else
static const string DIR_SEP("/");
static const string PATH_SEP(":");
#endif // WIN32
} // end of namespace Config
} /* namespace Freestyle */