Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Tangent Animation. All rights reserved. */
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#include "usd_reader_geom.h"
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#include "BKE_lib_id.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_math_geom.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "DNA_cachefile_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_space_types.h" /* for FILE_MAX */
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namespace blender::io::usd {
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void USDGeomReader::add_cache_modifier()
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{
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ModifierData *md = BKE_modifier_new(eModifierType_MeshSequenceCache);
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BLI_addtail(&object_->modifiers, md);
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MeshSeqCacheModifierData *mcmd = reinterpret_cast<MeshSeqCacheModifierData *>(md);
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mcmd->cache_file = settings_->cache_file;
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id_us_plus(&mcmd->cache_file->id);
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mcmd->read_flag = import_params_.mesh_read_flag;
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BLI_strncpy(mcmd->object_path, prim_.GetPath().GetString().c_str(), FILE_MAX);
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}
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void USDGeomReader::add_subdiv_modifier()
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{
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ModifierData *md = BKE_modifier_new(eModifierType_Subsurf);
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BLI_addtail(&object_->modifiers, md);
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}
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} // namespace blender::io::usd
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