Files
test/source/blender/nodes/composite/node_composite_util.hh
Jacques Lucke 86ade3df56 Nodes: move node registration to nodes module
The main goal here is to move towards more self contained node
definitions. Previously, one would have to change `blenkernel` to
add a new node which is not necessary anymore. There is no need
for all these register functions to "leak out" of the nodes module.

Differential Revision: https://developer.blender.org/D16612
2022-11-26 13:20:18 +01:00

29 lines
744 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup nodes
*/
#pragma once
#include "DNA_ID.h"
#include "DNA_node_types.h"
#include "BLT_translation.h"
#include "node_composite_register.hh"
#include "node_util.h"
#include "NOD_composite.h"
#include "NOD_socket.h"
#include "NOD_socket_declarations.hh"
#define CMP_SCALE_MAX 12000
bool cmp_node_poll_default(struct bNodeType *ntype,
struct bNodeTree *ntree,
const char **r_disabled_hint);
void cmp_node_update_default(struct bNodeTree *ntree, struct bNode *node);
void cmp_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass);