Files
test/source/blender/draw
Sergey Sharybin d8f9ec1547 Particles: Support changing modifiers during particle edit mode
The idea is to only use pointers to particles in original object when
creating an edit structure. The derived mesh we get from evaluated
object.

The rest of the commit is just keeping pointers in sync.
2018-06-19 15:28:33 +02:00
..
2018-06-15 15:37:13 +02:00