Files
test/source/blender/functions/tests/FN_multi_function_test_common.hh
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

188 lines
5.5 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "FN_multi_function.hh"
namespace blender::fn::multi_function::tests {
class AddPrefixFunction : public MultiFunction {
public:
AddPrefixFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Add Prefix", signature};
builder.single_input<std::string>("Prefix");
builder.single_mutable<std::string>("Strings");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
const VArray<std::string> &prefixes = params.readonly_single_input<std::string>(0, "Prefix");
MutableSpan<std::string> strings = params.single_mutable<std::string>(1, "Strings");
mask.foreach_index([&](const int64_t i) { strings[i] = prefixes[i] + strings[i]; });
}
};
class CreateRangeFunction : public MultiFunction {
public:
CreateRangeFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Create Range", signature};
builder.single_input<int>("Size");
builder.vector_output<int>("Range");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
const VArray<int> &sizes = params.readonly_single_input<int>(0, "Size");
GVectorArray &ranges = params.vector_output(1, "Range");
mask.foreach_index([&](const int64_t i) {
int size = sizes[i];
for (int j : IndexRange(size)) {
ranges.append(i, &j);
}
});
}
};
class GenericAppendFunction : public MultiFunction {
private:
Signature signature_;
public:
GenericAppendFunction(const CPPType &type)
{
SignatureBuilder builder{"Append", signature_};
builder.vector_mutable("Vector", type);
builder.single_input("Value", type);
this->set_signature(&signature_);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
GVectorArray &vectors = params.vector_mutable(0, "Vector");
const GVArray &values = params.readonly_single_input(1, "Value");
mask.foreach_index([&](const int64_t i) {
BUFFER_FOR_CPP_TYPE_VALUE(values.type(), buffer);
values.get(i, buffer);
vectors.append(i, buffer);
values.type().destruct(buffer);
});
}
};
class ConcatVectorsFunction : public MultiFunction {
public:
ConcatVectorsFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Concat Vectors", signature};
builder.vector_mutable<int>("A");
builder.vector_input<int>("B");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
GVectorArray &a = params.vector_mutable(0);
const GVVectorArray &b = params.readonly_vector_input(1);
a.extend(mask, b);
}
};
class AppendFunction : public MultiFunction {
public:
AppendFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Append", signature};
builder.vector_mutable<int>("Vector");
builder.single_input<int>("Value");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
GVectorArray_TypedMutableRef<int> vectors = params.vector_mutable<int>(0);
const VArray<int> &values = params.readonly_single_input<int>(1);
mask.foreach_index([&](const int64_t i) { vectors.append(i, values[i]); });
}
};
class SumVectorFunction : public MultiFunction {
public:
SumVectorFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Sum Vectors", signature};
builder.vector_input<int>("Vector");
builder.single_output<int>("Sum");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
const VVectorArray<int> &vectors = params.readonly_vector_input<int>(0);
MutableSpan<int> sums = params.uninitialized_single_output<int>(1);
mask.foreach_index([&](const int64_t i) {
int sum = 0;
for (int j : IndexRange(vectors.get_vector_size(i))) {
sum += vectors.get_vector_element(i, j);
}
sums[i] = sum;
});
}
};
class OptionalOutputsFunction : public MultiFunction {
public:
OptionalOutputsFunction()
{
static const Signature signature = []() {
Signature signature;
SignatureBuilder builder{"Optional Outputs", signature};
builder.single_output<int>("Out 1");
builder.single_output<std::string>("Out 2");
return signature;
}();
this->set_signature(&signature);
}
void call(const IndexMask &mask, Params params, Context /*context*/) const override
{
if (params.single_output_is_required(0, "Out 1")) {
MutableSpan<int> values = params.uninitialized_single_output<int>(0, "Out 1");
index_mask::masked_fill(values, 5, mask);
}
MutableSpan<std::string> values = params.uninitialized_single_output<std::string>(1, "Out 2");
mask.foreach_index(
[&](const int i) { new (&values[i]) std::string("hello, this is a long string"); });
}
};
} // namespace blender::fn::multi_function::tests