A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
/* SPDX-FileCopyrightText: 2021 Blender Foundation
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup sequencer
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup sequencer
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
struct ImBuf;
|
|
struct Main;
|
|
struct Scene;
|
|
struct SeqCacheKey;
|
|
struct SeqDiskCache;
|
|
struct Sequence;
|
|
|
|
struct SeqDiskCache *seq_disk_cache_create(struct Main *bmain, struct Scene *scene);
|
|
void seq_disk_cache_free(struct SeqDiskCache *disk_cache);
|
|
bool seq_disk_cache_is_enabled(struct Main *bmain);
|
|
struct ImBuf *seq_disk_cache_read_file(struct SeqDiskCache *disk_cache, struct SeqCacheKey *key);
|
|
bool seq_disk_cache_write_file(struct SeqDiskCache *disk_cache,
|
|
struct SeqCacheKey *key,
|
|
struct ImBuf *ibuf);
|
|
bool seq_disk_cache_enforce_limits(struct SeqDiskCache *disk_cache);
|
|
void seq_disk_cache_invalidate(struct SeqDiskCache *disk_cache,
|
|
struct Scene *scene,
|
|
struct Sequence *seq,
|
|
struct Sequence *seq_changed,
|
|
int invalidate_types);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|