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a82a6bedc55fe676c11bf36f1017c0cbddcd9ca2
test/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Daniel Genrich aff2a11110 Fix for missing include using CMake
2009-04-21 13:34:33 +00:00
..
CMakeLists.txt
Fix for missing include using CMake
2009-04-21 13:34:33 +00:00
Makefile
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_ListRasterizer.h
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_OpenGLRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_OpenGLRasterizer.h
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
RAS_VAOpenGLRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
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