* Smoke got it's own thread loop now and can be esc'ed now
* Apple OpenMP bug workaround until they fix the GCC (couldn't test this one)
* removing some "static" keyword to prevent crashing on frame display
* should also fix problems with wavelet.noise crashing (Bug #20710)
Fluid:
* sleep delay has been reduced to be more responsive
* Fluid progress is displayed in percent using the mouse cursor (like smoke)