Files
test/source/blender/renderconverter
Ton Roosendaal b2d7f47b81 Made static particles working with a deformed Mesh, both for Lattice as
for Armature. Note: only works for subsurfed Mesh now!

Change in drawobject.c: Halo option on subsurf Mesh now draws points.
but using the original vertices...
2004-07-03 18:39:19 +00:00
..
2004-01-05 00:06:11 +00:00