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a9c99f58f47e4d40ab86803f882f44c8e849b6d9
test
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source
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Jason Hays
a9c99f58f4
Changed the branch code markers to say "Radish" in response to a review.
...
They weren't & aren't meant to show ownership, they just help me navigate my related code.
2011-09-18 03:49:00 +00:00
..
blender
Changed the branch code markers to say "Radish" in response to a review.
2011-09-18 03:49:00 +00:00
blenderplayer
move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch.
2011-09-14 01:48:55 +00:00
creator
- Whitespace fixes (was commiting from windows where text editor wasn't configured, pardon)
2011-09-15 13:14:46 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0
2011-09-17 09:43:51 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
2011-09-02 03:32:57 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00