Files
test/source/blender
Matt Ebb a9dff1ef57 Fix for [#20023] Renderer aborts in some cases when rendering only meta-objects with volume materials.
When metaballs were added to the render, if they weren't the basis ball, they'd be skipped, leaving a render object with no geometry. Now it doesn't add an object in the first place.
2009-11-26 05:01:28 +00:00
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2009-11-25 23:54:21 +00:00
2009-11-10 20:43:45 +00:00
2009-11-11 10:51:40 +00:00
2009-11-25 10:13:24 +00:00