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aa0caa448eb192b61800130b86c86794f43832e7
test
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source
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Campbell Barton
aa0caa448e
utility bmesh functions, for edge loop creation, optionally pass array BM_edge_split_n() to get verts created.
2013-05-22 06:00:26 +00:00
..
blender
utility bmesh functions, for edge loop creation, optionally pass array BM_edge_split_n() to get verts created.
2013-05-22 06:00:26 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
Fix
#35443
: Animation player doesn't play some movie formats
2013-05-21 12:18:35 +00:00
gameengine
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
2013-05-20 18:42:28 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00