Files
test/source/blender/render
Ton Roosendaal 20cd56e4af Bug fix #1842, "black scanlines appear in render on windows".
Thanks to Brecht & Valgrind, found 2 cases for unitialized variables in
the render code. Both were for 2D texture input (Window and Sticky) which
didn't initalize a the third coordinate. Goes fine for 2D textures, but not
for 3d ones :)
2004-11-28 10:31:18 +00:00
..
2004-01-05 00:06:11 +00:00