Files
test/source/blender
Andre Susano Pinto aab6dfd724 Fixed black dot bug! (it does work for the test case I had)
But I still wonder about its correction because it looks the
oposite of whats documented and of what was used before :S

I also took a long time to find it because I tought blender was feeding the raytrace structure
with quads and triangles but it looks the quads get triangulated before reaching makeraytree (on rayshade.c).
2009-05-29 21:32:52 +00:00
..
2008-12-23 21:20:34 +00:00
2.5
2009-05-18 16:42:34 +00:00
2009-05-28 23:13:42 +00:00
2.5
2009-05-24 13:29:29 +00:00
UI:
2009-05-28 23:37:55 +00:00
2009-05-05 23:10:32 +00:00
2009-05-28 10:31:56 +00:00
UI:
2009-05-27 00:03:49 +00:00
2009-03-17 22:27:15 +00:00
2.5
2009-04-10 16:30:28 +00:00
2.5
2009-04-10 16:30:28 +00:00
2.5
2009-04-10 16:30:28 +00:00