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test/source
Clément Foucault ab0e6386fc Fix: EEVEE: Imprecision in HiZ gather coordinates
The offset was only 0.5 which centered the gather
sample exactly on the first pixel of the quad.
With floating point arithmetic differences on Nvidia
this lead to the wrong set of texture pixel being
fetched by gather.

Using the coordinate at the center of the quad fixes
the issue.

Fix #123262
2024-06-20 13:06:52 +02:00
..
2024-06-17 19:35:51 +02:00