Files
test/source/blender/blenkernel/intern/screen.c
Ton Roosendaal 02e23c16dd 2.5
Part one of wrapping up area/region management.
Read design doc here:
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/AreaManager

This commit:
- brings keymap storage to WM, based on names/types. This structure
  allows rna-ifying it too, so you can browse keymaps etc.
- creating areas and regions works slightly different now, wich
  regiontypes stored in areatype.

Todo:
- better callbacks and structure for defining which handlers need to
  be added.
- using region types to validate regions
- proper implementation of local region data
- code method for customizing keymaps. Current idea is that you have
  to indicate an entire keymap to be custom, to prevent too complicated
  merging problems of default and custom maps (like order, multiple keys
  for same operator, disabling options, etc).
2008-12-08 15:02:57 +00:00

178 lines
3.7 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BLI_blenlib.h"
#include "BKE_screen.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#endif
/* ************ Spacetype/regiontype handling ************** */
/* keep global; this has to be accessible outside of windowmanager */
static ListBase spacetypes= {NULL, NULL};
/* not SpaceType itself */
static void spacetype_free(SpaceType *st)
{
BLI_freelistN(&st->regiontypes);
}
void BKE_spacetypes_free(void)
{
SpaceType *st;
for(st= spacetypes.first; st; st= st->next)
spacetype_free(st);
BLI_freelistN(&spacetypes);
}
SpaceType *BKE_spacetype_from_id(int spaceid)
{
SpaceType *st;
for(st= spacetypes.first; st; st= st->next) {
if(st->spaceid==spaceid)
return st;
}
return NULL;
}
const ListBase *BKE_spacetypes_list()
{
return &spacetypes;
}
void BKE_spacetype_register(SpaceType *st)
{
SpaceType *stype;
/* sanity check */
stype= BKE_spacetype_from_id(st->spaceid);
if(stype) {
printf("error: redefinition of spacetype %s\n", stype->name);
spacetype_free(stype);
MEM_freeN(stype);
}
BLI_addtail(&spacetypes, st);
}
/* ***************** Space handling ********************** */
void BKE_spacedata_freelist(ListBase *lb)
{
SpaceLink *sl;
for (sl= lb->first; sl; sl= sl->next) {
SpaceType *st= BKE_spacetype_from_id(sl->spacetype);
if(st && st->free)
st->free(sl);
}
BLI_freelistN(lb);
}
/* lb1 should be empty */
void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2)
{
SpaceLink *sl;
lb1->first= lb2->last= NULL; /* to be sure */
for (sl= lb2->first; sl; sl= sl->next) {
SpaceType *st= BKE_spacetype_from_id(sl->spacetype);
if(st && st->duplicate)
BLI_addtail(lb1, st->duplicate(sl));
}
}
/* not region itself */
void BKE_area_region_free(ARegion *ar)
{
if(ar->type && ar->type->free)
ar->type->free(ar);
}
/* not area itself */
void BKE_screen_area_free(ScrArea *sa)
{
ARegion *ar;
for(ar=sa->regionbase.first; ar; ar=ar->next)
BKE_area_region_free(ar);
BKE_spacedata_freelist(&sa->spacedata);
BLI_freelistN(&sa->regionbase);
BLI_freelistN(&sa->actionzones);
BLI_freelistN(&sa->panels);
// uiFreeBlocks(&sa->uiblocks);
// uiFreePanels(&sa->panels);
#ifndef DISABLE_PYTHON
BPY_free_scriptlink(&sa->scriptlink);
#endif
}
/* don't free screen itself */
void free_screen(bScreen *sc)
{
ScrArea *sa;
ARegion *ar;
for(ar=sc->regionbase.first; ar; ar=ar->next)
BKE_area_region_free(ar);
BLI_freelistN(&sc->regionbase);
for(sa= sc->areabase.first; sa; sa= sa->next)
BKE_screen_area_free(sa);
BLI_freelistN(&sc->vertbase);
BLI_freelistN(&sc->edgebase);
BLI_freelistN(&sc->areabase);
}