Files
test/source/blender/gpu/shaders
Jeroen Bakker 3109564825 GPU: Fix shader compilation Metal
Metal uses an union to store the `gl_WorkGroupSize` the union needs to
be unpacked. We first unpack to uvec3 before in order to work around an
NVIDIA driver bug.

Issue introduced by: e3ac2ac93e

Pull Request: https://projects.blender.org/blender/blender/pulls/118749
2024-02-26 14:51:21 +01:00
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