Files
test/source/blender/blenkernel/BKE_linestyle.h
Bastien Montagne eeb9e5316a Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to
rework copying code. Also, previous commit shows this *is* useful to
catch some mistakes.
2017-06-14 22:38:11 +02:00

93 lines
4.1 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_LINESTYLE_H__
#define __BKE_LINESTYLE_H__
/** \file BKE_linestyle.h
* \ingroup bke
* \brief Blender kernel freestyle line style functionality.
*/
#include "DNA_linestyle_types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LS_MODIFIER_TYPE_COLOR 1
#define LS_MODIFIER_TYPE_ALPHA 2
#define LS_MODIFIER_TYPE_THICKNESS 3
#define LS_MODIFIER_TYPE_GEOMETRY 4
struct Main;
struct Object;
struct ColorBand;
struct bContext;
void BKE_linestyle_init(struct FreestyleLineStyle *linestyle);
FreestyleLineStyle *BKE_linestyle_new(struct Main *bmain, const char *name);
void BKE_linestyle_free(FreestyleLineStyle *linestyle);
FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, const FreestyleLineStyle *linestyle);
void BKE_linestyle_make_local(struct Main *bmain, struct FreestyleLineStyle *linestyle, const bool lib_local);
FreestyleLineStyle *BKE_linestyle_active_from_scene(struct Scene *scene);
LineStyleModifier *BKE_linestyle_color_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_alpha_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_thickness_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_geometry_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_color_modifier_copy(FreestyleLineStyle *linestyle, const LineStyleModifier *m);
LineStyleModifier *BKE_linestyle_alpha_modifier_copy(FreestyleLineStyle *linestyle, const LineStyleModifier *m);
LineStyleModifier *BKE_linestyle_thickness_modifier_copy(FreestyleLineStyle *linestyle, const LineStyleModifier *m);
LineStyleModifier *BKE_linestyle_geometry_modifier_copy(FreestyleLineStyle *linestyle, const LineStyleModifier *m);
int BKE_linestyle_color_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_alpha_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_thickness_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_geometry_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
bool BKE_linestyle_color_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_alpha_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_thickness_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_geometry_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
void BKE_linestyle_modifier_list_color_ramps(FreestyleLineStyle *linestyle, ListBase *listbase);
char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle, struct ColorBand *color_ramp);
bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_shading_nodes);
void BKE_linestyle_default_shader(const struct bContext *C, FreestyleLineStyle *linestyle);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_LINESTYLE_H__ */