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Campbell Barton acc69b87d7 fix/workaround [#27807] bake malloc loop if Deep Shadow && strand && children
render strands use the window matrix and window size which were both zero while baking, this caused divides by 0 and eternal malloc loop.
So set unit window matrix and dummy view size.
This is more a workaround then a fix but avoids crashing.
2011-06-30 02:02:16 +00:00
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2011-05-09 08:15:38 +00:00
2011-05-09 08:15:38 +00:00