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test
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ad4fc20ec9efa2352021b06402807d0947912458
test
/
source
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Campbell Barton
ad4fc20ec9
moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading.
2010-08-10 15:14:19 +00:00
..
blender
moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading.
2010-08-10 15:14:19 +00:00
blenderplayer
build options to disable image formats WITH_CINEON, WITH_HDR.
2010-08-03 11:25:34 +00:00
creator
Fix
#23099
: cmake/mac did not copy the scripts/ directory correct for install.
2010-08-04 16:05:19 +00:00
darwin
Fix make/darwin build, was not updated for moved bin/ directory.
2010-07-29 13:04:20 +00:00
gameengine
moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading.
2010-08-10 15:14:19 +00:00
icons
missed a file in previous crosscompiling related commits
2010-02-18 06:53:10 +00:00
kernel
remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused)
2010-08-03 08:12:55 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
== Makefiles ==
2010-08-04 08:42:18 +00:00
SConscript
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00