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ae0220332e865b1fab841bbf3e925ea7b5ab8f92
test
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source
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Campbell Barton
ae0220332e
code cleanup: simplify fast_ray_nearest_hit()
2013-05-19 15:03:36 +00:00
..
blender
code cleanup: simplify fast_ray_nearest_hit()
2013-05-19 15:03:36 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
CMakeLists.txt changes to use new static Jack libs with VC2012
2013-05-16 11:24:19 +00:00
gameengine
BGE: Applying patch [
#35416
] "Missing python properties on ActionActuator: layer, layerWeight" from Florian Bantner (scheintodx).
2013-05-19 03:15:50 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00