== Main Features/Changes for Users * Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars. * Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector. * Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here. * Individual sections of the topbar are individually scrollable. * Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting. * Top-bar should scale nicely with DPI. * The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes). * Info editors at the top of the window and using the full window width with be replaced by the top-bar. * In fullscreen modes, no more info editor is added on top, the top-bar replaces it. == Technical Features/Changes * Adds initial support for global areas A global area is part of the window, not part of the regular screen-layout. I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas. * Adds a TOPBAR editor type The editor type is hidden in the UI editor type menu. * Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY) * Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar. * Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds. The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved. * Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code. Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being. NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility. == ToDo's It's a bit hard to predict all the ToDo's here are the known main ones: * Add options for the new active-tool system and for operator redo to the topbar. * Automatically hide the top-bar in fullscreen modes. * General visual polish. * Top-bar drag & drop support (WIP in temp-tab_drag_drop). * Improve dynamic regions (should also fix some layout glitches). * Make internal terminology consistent. * Enable topbar file writing once design is more advanced. * Address TODO's and XXX's in code :) Thanks @brecht for the review! And @sergey for the complaining ;) Differential Revision: D2758
111 lines
3.0 KiB
C
111 lines
3.0 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation, Andrea Weikert
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_file/file_panels.c
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* \ingroup spfile
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*/
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "BLT_translation.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "MEM_guardedalloc.h"
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#include "RNA_access.h"
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#include "ED_fileselect.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "file_intern.h"
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#include "fsmenu.h"
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#include <string.h>
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static int file_panel_operator_poll(const bContext *C, PanelType *UNUSED(pt))
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{
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SpaceFile *sfile = CTX_wm_space_file(C);
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return (sfile && sfile->op);
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}
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static void file_panel_operator_header(const bContext *C, Panel *pa)
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{
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SpaceFile *sfile = CTX_wm_space_file(C);
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wmOperator *op = sfile->op;
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BLI_strncpy(pa->drawname, RNA_struct_ui_name(op->type->srna), sizeof(pa->drawname));
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}
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static bool file_panel_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
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{
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const char *prop_id = RNA_property_identifier(prop);
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return !(STREQ(prop_id, "filepath") ||
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STREQ(prop_id, "directory") ||
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STREQ(prop_id, "filename")
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);
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}
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static void file_panel_operator(const bContext *C, Panel *pa)
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{
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SpaceFile *sfile = CTX_wm_space_file(C);
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wmOperator *op = sfile->op;
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// int empty = 1, flag;
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UI_block_func_set(uiLayoutGetBlock(pa->layout), file_draw_check_cb, NULL, NULL);
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uiTemplateOperatorPropertyButs(C, pa->layout, op, file_panel_check_prop, UI_BUT_LABEL_ALIGN_NONE,
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UI_TEMPLATE_OP_PROPS_SHOW_EMPTY);
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UI_block_func_set(uiLayoutGetBlock(pa->layout), NULL, NULL, NULL);
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}
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void file_panels_register(ARegionType *art)
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{
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PanelType *pt;
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pt = MEM_callocN(sizeof(PanelType), "spacetype file operator properties");
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strcpy(pt->idname, "FILE_PT_operator");
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strcpy(pt->label, N_("Operator"));
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strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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pt->poll = file_panel_operator_poll;
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pt->draw_header = file_panel_operator_header;
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pt->draw = file_panel_operator;
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BLI_addtail(&art->paneltypes, pt);
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}
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