Files
test/source/blender/editors/space_file/file_panels.c
Julian Eisel 5f6c45498c UI: New Global Top-Bar (WIP)
== Main Features/Changes for Users

* Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars.
* Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector.
* Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here.
* Individual sections of the topbar are individually scrollable.
* Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting.
* Top-bar should scale nicely with DPI.
* The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes).
* Info editors at the top of the window and using the full window width with be replaced by the top-bar.
* In fullscreen modes, no more info editor is added on top, the top-bar replaces it.

== Technical Features/Changes

* Adds initial support for global areas

  A global area is part of the window, not part of the regular screen-layout.
  I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas.
* Adds a TOPBAR editor type

  The editor type is hidden in the UI editor type menu.
* Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY)
* Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar.
* Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds.

  The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved.
* Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code.

Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being.

NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility.

== ToDo's

It's a bit hard to predict all the ToDo's here are the known main ones:
* Add options for the new active-tool system and for operator redo to the topbar.
* Automatically hide the top-bar in fullscreen modes.
* General visual polish.
* Top-bar drag & drop support (WIP in temp-tab_drag_drop).
* Improve dynamic regions (should also fix some layout glitches).
* Make internal terminology consistent.
* Enable topbar file writing once design is more advanced.
* Address TODO's and XXX's in code :)

Thanks @brecht for the review! And @sergey for the complaining ;)

Differential Revision: D2758
2018-04-20 17:14:52 +02:00

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3.0 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation, Andrea Weikert
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_file/file_panels.c
* \ingroup spfile
*/
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BLT_translation.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "ED_fileselect.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "file_intern.h"
#include "fsmenu.h"
#include <string.h>
static int file_panel_operator_poll(const bContext *C, PanelType *UNUSED(pt))
{
SpaceFile *sfile = CTX_wm_space_file(C);
return (sfile && sfile->op);
}
static void file_panel_operator_header(const bContext *C, Panel *pa)
{
SpaceFile *sfile = CTX_wm_space_file(C);
wmOperator *op = sfile->op;
BLI_strncpy(pa->drawname, RNA_struct_ui_name(op->type->srna), sizeof(pa->drawname));
}
static bool file_panel_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
{
const char *prop_id = RNA_property_identifier(prop);
return !(STREQ(prop_id, "filepath") ||
STREQ(prop_id, "directory") ||
STREQ(prop_id, "filename")
);
}
static void file_panel_operator(const bContext *C, Panel *pa)
{
SpaceFile *sfile = CTX_wm_space_file(C);
wmOperator *op = sfile->op;
// int empty = 1, flag;
UI_block_func_set(uiLayoutGetBlock(pa->layout), file_draw_check_cb, NULL, NULL);
uiTemplateOperatorPropertyButs(C, pa->layout, op, file_panel_check_prop, UI_BUT_LABEL_ALIGN_NONE,
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY);
UI_block_func_set(uiLayoutGetBlock(pa->layout), NULL, NULL, NULL);
}
void file_panels_register(ARegionType *art)
{
PanelType *pt;
pt = MEM_callocN(sizeof(PanelType), "spacetype file operator properties");
strcpy(pt->idname, "FILE_PT_operator");
strcpy(pt->label, N_("Operator"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->poll = file_panel_operator_poll;
pt->draw_header = file_panel_operator_header;
pt->draw = file_panel_operator;
BLI_addtail(&art->paneltypes, pt);
}