Files
test/source/blender/freestyle/FRS_freestyle.h
Dalai Felinto 3abe8b3292 Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
2017-11-23 07:48:23 -02:00

77 lines
2.3 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __FRS_FREESTYLE_H__
#define __FRS_FREESTYLE_H__
/** \file blender/freestyle/FRS_freestyle.h
* \ingroup freestyle
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Render;
struct RenderLayer;
struct Material;
struct FreestyleConfig;
struct FreestyleLineStyle;
struct FreestyleGlobals {
struct Scene *scene;
/* camera information */
float viewpoint[3];
float mv[4][4];
float proj[4][4];
int viewport[4];
};
extern struct FreestyleGlobals g_freestyle;
/* Rendering */
void FRS_initialize(void);
void FRS_set_context(struct bContext *C);
void FRS_read_file(struct bContext *C);
int FRS_is_freestyle_enabled(struct ViewLayer *view_layer);
void FRS_init_stroke_renderer(struct Render *re);
void FRS_begin_stroke_rendering(struct Render *re);
struct Render *FRS_do_stroke_rendering(struct Render *re, struct ViewLayer *view_layer, int render);
void FRS_end_stroke_rendering(struct Render *re);
void FRS_free_view_map_cache(void);
void FRS_composite_result(struct Render *re, struct ViewLayer *view_layer, struct Render *freestyle_render);
void FRS_exit(void);
/* FreestyleConfig.linesets */
void FRS_copy_active_lineset(struct FreestyleConfig *config);
void FRS_paste_active_lineset(struct FreestyleConfig *config);
void FRS_delete_active_lineset(struct FreestyleConfig *config);
bool FRS_move_active_lineset(struct FreestyleConfig *config, int direction);
/* Testing */
struct Material *FRS_create_stroke_material(struct Main *bmain, struct FreestyleLineStyle *linestyle);
#ifdef __cplusplus
}
#endif
#endif // __FRS_FREESTYLE_H__