The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
73 lines
1.7 KiB
C
73 lines
1.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2008 Blender Foundation */
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Object;
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struct bContext;
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typedef struct TransVert {
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float *loc;
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float oldloc[3], maploc[3];
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float normal[3];
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int flag;
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} TransVert;
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typedef struct TransVertStore {
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struct TransVert *transverts;
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int transverts_tot;
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int mode;
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} TransVertStore;
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/**
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* \param obedit: When `mode` has the #TM_CALC_MAPLOC flag set, `obedit` must be evaluated,
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* to access evaluated vertices.
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*/
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void ED_transverts_create_from_obedit(TransVertStore *tvs, const struct Object *obedit, int mode);
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void ED_transverts_update_obedit(TransVertStore *tvs, struct Object *obedit);
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void ED_transverts_free(TransVertStore *tvs);
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bool ED_transverts_check_obedit(const struct Object *obedit);
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bool ED_transverts_poll(struct bContext *C);
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/* currently only used for bmesh index values */
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enum {
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/** Tag to make trans verts. */
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TM_INDEX_ON = 1,
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/** Don't make verts. */
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TM_INDEX_OFF = 0,
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/** Don't make verts (when the index values point to trans-verts). */
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TM_INDEX_SKIP = -1,
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};
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/* mode flags: */
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enum {
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/** all joints (for bones only) */
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TM_ALL_JOINTS = (1 << 0),
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/** skip handles when control point is selected (for curves only) */
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TM_SKIP_HANDLES = (1 << 1),
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/** fill in normals when available */
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TM_CALC_NORMALS = (1 << 2),
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/** Calculates #TransVert.maploc where possible. */
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TM_CALC_MAPLOC = (1 << 2),
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};
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enum {
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/* SELECT == (1 << 0) */
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/** Calculated when #TM_CALC_MAPLOC is set. */
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TX_VERT_USE_MAPLOC = (1 << 1),
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/** Calculated when #TM_CALC_NORMALS is set, avoid nonzero check. */
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TX_VERT_USE_NORMAL = (1 << 2),
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};
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#ifdef __cplusplus
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}
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#endif
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