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test/release/scripts/startup/bl_ui
Cody Winchester 4f9a56cbc4 Modifiers: Add Bone option for Texture Mask Object
This patch adds the option to use an armature bone in place of an object for texture mask coordinates.

This affects the 3 vertex weight modifiers, the displace modifier, the warp modifier, and the wave modifier.

With minor changes from Bastien Montagne (@mont29).

Differential Revision: https://developer.blender.org/D7348
2020-04-10 21:28:59 +02:00
..
2020-01-22 13:48:25 -08:00
2019-03-14 15:34:14 +11:00
2020-01-23 14:53:19 +01:00