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aec8cff9ab730fdf525242ffbf1f4dcfd67c2bb1
test
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source
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Campbell Barton
aec8cff9ab
optimization: manipulator was looping over all objects on redraw when the active object was being used and it didn't need to.
2013-07-25 08:36:35 +00:00
..
blender
optimization: manipulator was looping over all objects on redraw when the active object was being used and it didn't need to.
2013-07-25 08:36:35 +00:00
blenderplayer
transform was flushing the selection (inline), now skip this and use the selection as-is.
2013-07-22 10:44:24 +00:00
creator
_MSV_VER should be _MSC_VER
2013-07-21 17:16:04 +00:00
gameengine
BGE Fix [
#29575
] Object not drawn in game engine
2013-07-24 05:12:51 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
test operator script, add ability to load files from a path while testing operators.
2013-06-28 16:30:34 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00