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test/source
Sean Kim afa4523322 Fix #121008: Paint undo causes uncolored mesh
Update PBVH GPU argument initialization to prefer using the PBVH mesh
attributes instead of the evaluated mesh attributes for color.

The values can be out of sync due to differences with the evaluated
and original mesh data.

Pull Request: https://projects.blender.org/blender/blender/pulls/122850
2024-06-06 22:11:30 +02:00
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