Files
test/intern
Sergey Sharybin b030277e79 Cycles: Fix crash with BVH8 on certain scenes
The crash was caused by BVH traversal stack being overflowed.

That overflow was caused by lots of false-positive intersections
for rays originating on a non-finite location.

Not sure why those rays will be existing in the first place,
this is to be investigated separately.

This commit moves pre-SSE4.1 check to a higher level function
and enables it for all miroarchitectures.
2018-09-28 13:57:50 +02:00
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