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b0d0ade61d3f4e930c60fd9fc21dcba50ac058e9
test/source
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Brecht Van Lommel b0d0ade61d Cycles: quick GLSL stubs for new material nodes, so they show something.
BSDFs and procedural textures show mostly as diffuse and white, geometry
and texture coordinates are incomplete.
2011-06-10 13:22:55 +00:00
..
blender
Cycles: quick GLSL stubs for new material nodes, so they show something.
2011-06-10 13:22:55 +00:00
blenderplayer
Cycles: svn merge -r37040:37333 https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2011-06-09 14:53:25 +00:00
creator
Cycles: svn merge -r37040:37333 https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2011-06-09 14:53:25 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
fix of fix :| [real fix for #36787 -- it was wrongly fixed on #36964]
2011-06-08 09:01:41 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
update ctest md5sums for import/export to match changes to the scripts, also some minor formatting change for bpy_props.c
2011-06-07 08:47:33 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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