Files
test/source/blender/draw/intern
Hans Goudey c095962d06 Fix #112900: Asset displaying mesh with hiding and no material indices
The case when there were no material indices, multiple materials, and
the mesh used hiding wasn't handled after 55970fa367.
This is a simple parallel loop adding up the non-hidden triangles.
2023-09-26 15:10:22 -04:00
..
2023-09-13 22:36:37 +02:00
2023-09-13 22:36:37 +02:00