Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
81 lines
2.0 KiB
C
81 lines
2.0 KiB
C
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#include "BLI_utildefines.h"
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/* GPU platform support */
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typedef enum eGPUBackendType {
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GPU_BACKEND_NONE = 0,
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GPU_BACKEND_OPENGL = 1 << 0,
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GPU_BACKEND_METAL = 1 << 1,
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GPU_BACKEND_VULKAN = 1 << 3,
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GPU_BACKEND_ANY = 0xFFFFFFFFu
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} eGPUBackendType;
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/* GPU Types */
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typedef enum eGPUDeviceType {
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GPU_DEVICE_NVIDIA = (1 << 0),
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GPU_DEVICE_ATI = (1 << 1),
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GPU_DEVICE_INTEL = (1 << 2),
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GPU_DEVICE_INTEL_UHD = (1 << 3),
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GPU_DEVICE_APPLE = (1 << 4),
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GPU_DEVICE_SOFTWARE = (1 << 5),
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GPU_DEVICE_UNKNOWN = (1 << 6),
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GPU_DEVICE_ANY = (0xff),
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} eGPUDeviceType;
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ENUM_OPERATORS(eGPUDeviceType, GPU_DEVICE_ANY)
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typedef enum eGPUOSType {
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GPU_OS_WIN = (1 << 8),
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GPU_OS_MAC = (1 << 9),
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GPU_OS_UNIX = (1 << 10),
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GPU_OS_ANY = (0xff00),
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} eGPUOSType;
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typedef enum eGPUDriverType {
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GPU_DRIVER_OFFICIAL = (1 << 16),
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GPU_DRIVER_OPENSOURCE = (1 << 17),
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GPU_DRIVER_SOFTWARE = (1 << 18),
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GPU_DRIVER_ANY = (0xff0000),
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} eGPUDriverType;
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typedef enum eGPUSupportLevel {
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GPU_SUPPORT_LEVEL_SUPPORTED,
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GPU_SUPPORT_LEVEL_LIMITED,
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GPU_SUPPORT_LEVEL_UNSUPPORTED,
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} eGPUSupportLevel;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* GPU Types */
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/* TODO: Verify all use-cases of GPU_type_matches to determine which graphics API it should apply
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* to, and replace with `GPU_type_matches_ex` where appropriate. */
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bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver);
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bool GPU_type_matches_ex(eGPUDeviceType device,
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eGPUOSType os,
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eGPUDriverType driver,
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eGPUBackendType backend);
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eGPUSupportLevel GPU_platform_support_level(void);
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const char *GPU_platform_vendor(void);
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const char *GPU_platform_renderer(void);
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const char *GPU_platform_version(void);
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const char *GPU_platform_support_level_key(void);
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const char *GPU_platform_gpu_name(void);
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#ifdef __cplusplus
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}
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#endif
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