Files
test/source/blender/python/mathutils/mathutils_Vector.hh
Campbell Barton 6253a33aa3 Cleanup: use nodiscard attribute for functions in the Python API
In most (cases functions returning a PyObject pointer
requires it to be used by the caller, declare functions in the Python
API with the `nodiscard` attribute.
2025-06-28 10:15:27 +10:00

54 lines
1.7 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup pymathutils
*/
#pragma once
#include <Python.h>
#include "mathutils.hh"
extern PyTypeObject vector_Type;
#define VectorObject_Check(v) PyObject_TypeCheck((v), &vector_Type)
#define VectorObject_CheckExact(v) (Py_TYPE(v) == &vector_Type)
struct VectorObject {
BASE_MATH_MEMBERS(vec);
/** Number of items in this vector (2 or more). */
int vec_num;
};
/* Prototypes. */
[[nodiscard]] PyObject *Vector_CreatePyObject(const float *vec,
int vec_num,
PyTypeObject *base_type);
/**
* Create a vector that wraps existing memory.
*
* \param vec: Use this vector in-place.
*/
[[nodiscard]] PyObject *Vector_CreatePyObject_wrap(float *vec,
int vec_num,
PyTypeObject *base_type) ATTR_NONNULL(1);
/**
* Create a vector where the value is defined by registered callbacks,
* see: #Mathutils_RegisterCallback
*/
[[nodiscard]] PyObject *Vector_CreatePyObject_cb(PyObject *cb_user,
int vec_num,
unsigned char cb_type,
unsigned char cb_subtype);
/**
* \param vec: Initialized vector value to use in-place, allocated with #PyMem_Malloc
*/
[[nodiscard]] PyObject *Vector_CreatePyObject_alloc(float *vec,
int vec_num,
PyTypeObject *base_type) ATTR_NONNULL(1);