Files
test/source/blender/gpu/vulkan/vk_storage_buffer.hh
Brecht Van Lommel 39107b3133 Revert changes from main commits that were merged into blender-v4.0-release
The last good commit was 8474716abb.

After this commits from main were pushed to blender-v4.0-release. These are
being reverted.

Commits a4880576dc from to b26f176d1a that happend afterwards were meant for
4.0, and their contents is preserved.
2023-10-30 21:40:35 +01:00

59 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#pragma once
#include "GPU_texture.h"
#include "gpu_storage_buffer_private.hh"
#include "gpu_vertex_buffer_private.hh"
#include "vk_bindable_resource.hh"
#include "vk_buffer.hh"
namespace blender::gpu {
class VertBuf;
class VKStorageBuffer : public StorageBuf, public VKBindableResource {
GPUUsageType usage_;
VKBuffer buffer_;
public:
VKStorageBuffer(int size, GPUUsageType usage, const char *name);
void update(const void *data) override;
void bind(int slot) override;
void bind(int slot, shader::ShaderCreateInfo::Resource::BindType bind_type) override;
void unbind() override;
void clear(uint32_t clear_value) override;
void copy_sub(VertBuf *src, uint dst_offset, uint src_offset, uint copy_size) override;
void read(void *data) override;
VkBuffer vk_handle() const
{
return buffer_.vk_handle();
}
int64_t size_in_bytes() const
{
return buffer_.size_in_bytes();
}
void ensure_allocated();
private:
void allocate();
};
BLI_INLINE VKStorageBuffer *unwrap(StorageBuf *storage_buffer)
{
return static_cast<VKStorageBuffer *>(storage_buffer);
}
} // namespace blender::gpu