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b2f1720d41a897e76229305b98b9810670ef64a8
test/source
History
Campbell Barton b2f1720d41 bmesh: copy function - replace use of array reallocations with alloca in a static function.
2013-05-25 20:47:06 +00:00
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blender
bmesh: copy function - replace use of array reallocations with alloca in a static function.
2013-05-25 20:47:06 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
code cleanup: typo and stop manpage turning '$' into italic.
2013-05-25 02:21:50 +00:00
gameengine
code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on.
2013-05-20 18:42:28 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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