When making a minimized window larger Blender can have negative regions. This leads to out of bound writes when blitting to the framebuffer. Easy reproducable on NVIDIA/Windows. Pull Request: https://projects.blender.org/blender/blender/pulls/136832
When making a minimized window larger Blender can have negative regions. This leads to out of bound writes when blitting to the framebuffer. Easy reproducable on NVIDIA/Windows. Pull Request: https://projects.blender.org/blender/blender/pulls/136832