Files
test/tests/python/CMakeLists.txt
Omar Emara b4230d84dc Compositor: Unify references between CPU and GPU tests
This patch removes the references for the GPU tests and uses the CPU
references for both CPU and GPU, since they are expected to match. This
also unifies the tests scripts into a single script with an argument
for execution device.
2024-12-19 14:35:20 +02:00

1186 lines
34 KiB
CMake

# SPDX-FileCopyrightText: 2011-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Use '--write-blend=/tmp/test.blend' to view output
# Some tests are interesting but take too long to run
# and don't give deterministic results
set(USE_EXPERIMENTAL_TESTS FALSE)
set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/tests/data)
set(TEST_PYTHON_DIR ${CMAKE_SOURCE_DIR}/tests/python)
set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests)
# ugh, any better way to do this on testing only?
file(MAKE_DIRECTORY ${TEST_OUT_DIR})
file(MAKE_DIRECTORY ${TEST_OUT_DIR}/io_tests)
file(MAKE_DIRECTORY ${TEST_OUT_DIR}/blendfile_io)
# if(NOT IS_DIRECTORY ${TEST_SRC_DIR})
# message(FATAL_ERROR "CMake test directory not found!")
# endif()
# Run Blender command with parameters.
function(add_blender_test_impl testname envvars_list exe)
add_test(
NAME ${testname}
COMMAND ${exe} ${ARGN}
)
blender_test_set_envvars("${testname}" "${envvars_list}")
endfunction()
function(add_blender_test testname)
add_blender_test_impl(
"${testname}"
""
"${TEST_BLENDER_EXE}"
${TEST_BLENDER_EXE_PARAMS}
${ARGN}
)
endfunction()
if(WITH_UI_TESTS)
set(_blender_headless_env_vars "BLENDER_BIN=${TEST_BLENDER_EXE}")
# Currently only WAYLAND is supported, support for others may be added later.
# In this case none of the WESTON environment variables will be used.
if(WITH_GHOST_WAYLAND)
set(_weston_bin_in_libdir OFF)
if(DEFINED LIBDIR)
set(_weston_bin_default "${LIBDIR}/wayland_weston/bin/weston")
else()
set(_weston_bin_default "weston")
endif()
set(WESTON_BIN "${_weston_bin_default}" CACHE STRING "\
The location of weston, leave blank for the default location."
)
mark_as_advanced(WESTON_BIN)
if((DEFINED LIBDIR) AND ("${WESTON_BIN}" STREQUAL "${_weston_bin_default}"))
set(_weston_bin_in_libdir ON)
endif()
list(APPEND _blender_headless_env_vars
"WESTON_BIN=${WESTON_BIN}"
)
if(_weston_bin_in_libdir)
list(APPEND _blender_headless_env_vars
"WAYLAND_ROOT_DIR=${LIBDIR}/wayland"
"WESTON_ROOT_DIR=${LIBDIR}/wayland_weston"
)
endif()
endif()
function(add_blender_test_headless testname)
# Remove `--background` so headless execution uses a GUI
# (within a headless graphical environment).
set(EXE_PARAMS ${TEST_BLENDER_EXE_PARAMS})
list(REMOVE_ITEM EXE_PARAMS --background)
add_blender_test_impl(
"${testname}"
"${_blender_headless_env_vars}"
"${TEST_PYTHON_EXE}"
"${CMAKE_SOURCE_DIR}/tests/utils/blender_headless.py"
# NOTE: attempting to maximize the window causes problems with a headless `weston`,
# while this could be investigated, use windowed mode instead.
# Use a window size that balances software GPU rendering with enough room to use the UI.
--factory-startup
-p 0 0 800 600
"${EXE_PARAMS}"
"${ARGN}"
)
endfunction()
endif()
# Run Python script outside Blender.
function(add_python_test testname testscript)
if(NOT TEST_PYTHON_EXE)
message(FATAL_ERROR "No Python configured for running tests, set TEST_PYTHON_EXE.")
endif()
add_test(
NAME ${testname}
COMMAND ${TEST_PYTHON_EXE} ${TEST_PYTHON_EXE_EXTRA_ARGS} ${testscript} ${ARGN}
WORKING_DIRECTORY $<TARGET_FILE_DIR:blender>
)
blender_test_set_envvars("${testname}" "")
endfunction()
# Run Python render test.
function(add_render_test testname testscript)
set(_args ${ARGN} --blender "${TEST_BLENDER_EXE}" --oiiotool "${OPENIMAGEIO_TOOL}")
if(WITH_TESTS_BATCHED)
list(APPEND _args --batch)
endif()
add_python_test(${testname} ${testscript} ${_args})
endfunction()
# ------------------------------------------------------------------------------
# GENERAL PYTHON CORRECTNESS TESTS
add_blender_test(
script_load_keymap
--python ${CMAKE_CURRENT_LIST_DIR}/bl_keymap_completeness.py
)
add_blender_test(
script_validate_keymap
--python ${CMAKE_CURRENT_LIST_DIR}/bl_keymap_validate.py
-- --relaxed # Disable minor things that should not cause tests to break.
)
add_blender_test(
script_load_addons
--python ${CMAKE_CURRENT_LIST_DIR}/bl_load_addons.py
)
add_blender_test(
script_load_modules
--python ${CMAKE_CURRENT_LIST_DIR}/bl_load_py_modules.py
)
add_blender_test(
script_bundled_modules
--python ${CMAKE_CURRENT_LIST_DIR}/bl_bundled_modules.py -- --inside-blender
)
# test running operators doesn't segfault under various conditions
if(USE_EXPERIMENTAL_TESTS)
add_blender_test(
script_run_operators
--python ${CMAKE_CURRENT_LIST_DIR}/bl_run_operators.py
)
endif()
# ------------------------------------------------------------------------------
# PY API TESTS
add_blender_test(
script_pyapi_bpy_path
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_bpy_path.py
)
add_blender_test(
script_pyapi_bpy_utils_units
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_bpy_utils_units.py
)
add_blender_test(
script_pyapi_mathutils
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_mathutils.py
)
add_blender_test(
script_pyapi_bpy_driver_secure_eval
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_bpy_driver_secure_eval.py
)
add_blender_test(
script_pyapi_idprop
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_idprop.py
)
add_blender_test(
script_pyapi_idprop_datablock
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_idprop_datablock.py
)
add_blender_test(
script_pyapi_prop_array
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_prop_array.py
)
add_blender_test(
script_pyapi_text
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_text.py
)
add_blender_test(
script_pyapi_grease_pencil
--python ${CMAKE_CURRENT_LIST_DIR}/bl_pyapi_grease_pencil.py
)
# ------------------------------------------------------------------------------
# DATA MANAGEMENT TESTS
add_blender_test(
id_management
--python ${CMAKE_CURRENT_LIST_DIR}/bl_id_management.py
)
# ------------------------------------------------------------------------------
# BLEND IO & LINKING
add_blender_test(
blendfile_io
--python ${CMAKE_CURRENT_LIST_DIR}/bl_blendfile_io.py --
--output-dir ${TEST_OUT_DIR}/blendfile_io/
)
# This test can be extremely long, especially in debug builds.
# Generate BLENDFILE_VERSIONING_SPLIT_RANGE instances of the test,
# each processing their own subset of the whole set of blendfiles.
set(BLENDFILE_VERSIONING_SPLIT_RANGE 32)
math(EXPR BLENDFILE_VERSIONING_SPLIT_RANGE_CMAKE "${BLENDFILE_VERSIONING_SPLIT_RANGE} - 1")
foreach(idx RANGE ${BLENDFILE_VERSIONING_SPLIT_RANGE_CMAKE})
add_blender_test(
"blendfile_versioning_${idx}_over_${BLENDFILE_VERSIONING_SPLIT_RANGE}"
--log "*blendfile*"
--debug-memory
--debug
--python ${CMAKE_CURRENT_LIST_DIR}/bl_blendfile_versioning.py --
--src-test-dir ${TEST_SRC_DIR}/
--slice-range ${BLENDFILE_VERSIONING_SPLIT_RANGE}
--slice-index ${idx}
)
endforeach()
add_blender_test(
blendfile_liblink
--python ${CMAKE_CURRENT_LIST_DIR}/bl_blendfile_liblink.py --
--output-dir ${TEST_OUT_DIR}/blendfile_io/
)
add_blender_test(
blendfile_library_overrides
--python ${CMAKE_CURRENT_LIST_DIR}/bl_blendfile_library_overrides.py --
--output-dir ${TEST_OUT_DIR}/blendfile_io/
--test-dir "${TEST_SRC_DIR}/libraries_and_linking"
)
# ------------------------------------------------------------------------------
# MODELING TESTS
add_blender_test(
bmesh_bevel
${TEST_SRC_DIR}/modeling/bevel_regression.blend
--python ${TEST_PYTHON_DIR}/bevel_operator.py
--
--run-all-tests
)
add_blender_test(
bmesh_boolean
${TEST_SRC_DIR}/modeling/bool_regression.blend
--python ${TEST_PYTHON_DIR}/boolean_operator.py
--
--run-all-tests
)
add_blender_test(
bmesh_split_faces
${TEST_SRC_DIR}/modeling/split_faces_test.blend
--python-text run_tests
)
add_blender_test(
curve_to_mesh
${TEST_SRC_DIR}/modeling/curve_to_mesh.blend
--python ${TEST_PYTHON_DIR}/curve_to_mesh.py
--
--run-all-tests
)
add_blender_test(
curves_extrude
${TEST_SRC_DIR}/modeling/curves_extrude.blend
--python ${TEST_PYTHON_DIR}/curves_extrude.py
--
--run-all-tests
)
add_blender_test(
object_conversion
${TEST_SRC_DIR}/modeling/object_conversion.blend
--python ${TEST_PYTHON_DIR}/object_conversion.py
--
--run-all-tests
)
# ------------------------------------------------------------------------------
# MODIFIERS TESTS
add_blender_test(
object_modifier_array
${TEST_SRC_DIR}/modifier_stack/array_test.blend
--python-text run_tests.py
)
add_blender_test(
modifiers
${TEST_SRC_DIR}/modeling/modifiers.blend
--python ${TEST_PYTHON_DIR}/modifiers.py
--
--run-all-tests
)
add_blender_test(
physics_cloth
${TEST_SRC_DIR}/physics/cloth_test.blend
--python ${TEST_PYTHON_DIR}/physics_cloth.py
--
--run-all-tests
)
add_blender_test(
physics_softbody
${TEST_SRC_DIR}/physics/softbody_test.blend
--python ${TEST_PYTHON_DIR}/physics_softbody.py
--
--run-all-tests
)
add_blender_test(
physics_dynamic_paint
${TEST_SRC_DIR}/physics/dynamic_paint_test.blend
--python ${TEST_PYTHON_DIR}/physics_dynamic_paint.py
--
--run-all-tests
)
add_blender_test(
deform_modifiers
${TEST_SRC_DIR}/modeling/deform_modifiers.blend
--python ${TEST_PYTHON_DIR}/deform_modifiers.py
--
--run-all-tests
)
if(WITH_MOD_OCEANSIM)
add_blender_test(
physics_ocean
${TEST_SRC_DIR}/physics/ocean_test.blend
--python ${TEST_PYTHON_DIR}/physics_ocean.py
--
--run-all-tests
)
endif()
add_blender_test(
physics_particle_system
${TEST_SRC_DIR}/physics/physics_particle_test.blend
--python ${TEST_PYTHON_DIR}/physics_particle_system.py
--
--run-all-tests
)
add_blender_test(
physics_particle_instance
${TEST_SRC_DIR}/physics/physics_particle_instance.blend
--python ${TEST_PYTHON_DIR}/physics_particle_instance.py
--
--run-all-tests
)
add_blender_test(
constraints
--python ${CMAKE_CURRENT_LIST_DIR}/bl_constraints.py
--
--testdir "${TEST_SRC_DIR}/constraints"
)
# ------------------------------------------------------------------------------
# OPERATORS TESTS
add_blender_test(
operators
${TEST_SRC_DIR}/modeling/operators.blend
--python ${TEST_PYTHON_DIR}/operators.py
--
--run-all-tests
)
# ------------------------------------------------------------------------------
# ANIMATION TESTS
add_blender_test(
bl_animation_armature
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_armature.py
)
add_blender_test(
bl_animation_drivers
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_drivers.py
--
--testdir "${TEST_SRC_DIR}/animation"
)
add_blender_test(
bl_animation_fcurves
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_fcurves.py
--
--testdir "${TEST_SRC_DIR}/animation"
)
add_blender_test(
bl_animation_action
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_action.py
--
--testdir "${TEST_SRC_DIR}/animation"
)
add_blender_test(
bl_animation_keyframing
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_keyframing.py
--
--testdir "${TEST_SRC_DIR}/animation"
)
add_blender_test(
bl_animation_nla_strip
--python ${CMAKE_CURRENT_LIST_DIR}/bl_animation_nla_strip.py
)
add_blender_test(
bl_rigging_symmetrize
--python ${CMAKE_CURRENT_LIST_DIR}/bl_rigging_symmetrize.py
--
--testdir "${TEST_SRC_DIR}/animation"
)
# ------------------------------------------------------------------------------
# NODE GROUP TESTS
add_blender_test(
bl_node_field_type_inference
--python ${CMAKE_CURRENT_LIST_DIR}/bl_node_field_type_inference.py
--
--testdir "${TEST_SRC_DIR}/node_group"
)
add_blender_test(
bl_node_group_compat
--python ${CMAKE_CURRENT_LIST_DIR}/bl_node_group_compat.py
--
--testdir "${TEST_SRC_DIR}/node_group"
)
add_blender_test(
bl_node_group_interface
--python ${CMAKE_CURRENT_LIST_DIR}/bl_node_group_interface.py
--
--testdir "${TEST_SRC_DIR}/node_group"
)
# ------------------------------------------------------------------------------
# IO TESTS
# X3D Import
# disabled until updated & working
if(FALSE)
add_blender_test(
import_x3d_cube
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/color_cube.x3d'\)
--md5=3fae9be004199c145941cd3f9f80ad7b --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_x3d_cube.blend
)
add_blender_test(
import_x3d_teapot
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/teapot.x3d'\)
--md5=8ee196c71947dce4199d55698501691e --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_x3d_teapot.blend
)
add_blender_test(
import_x3d_suzanne_material
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/suzanne_material.x3d'\)
--md5=3edea1353257d8b5a5f071942f417be6 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_x3d_suzanne_material.blend
)
# X3D Export
add_blender_test(
export_x3d_cube
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/io_tests/export_x3d_cube.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_x3d_cube.x3d
--md5=05312d278fe41da33560fdfb9bdb268f --md5_method=FILE
)
add_blender_test(
export_x3d_nurbs
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/io_tests/export_x3d_nurbs.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_x3d_nurbs.x3d
--md5=4286d4a2aa507ef78b22ddcbdcc88481 --md5_method=FILE
)
add_blender_test(
export_x3d_all_objects
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/io_tests/export_x3d_all_objects.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_x3d_all_objects.x3d
--md5=f5f9fa4c5619a0eeab66685aafd2f7f0 --md5_method=FILE
)
endif()
# 3DS Import
# disabled until updated & working
if(FALSE)
add_blender_test(
import_3ds_cube
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/cube.3ds'\)
--md5=cb5a45c35a343c3f5beca2a918472951 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_3ds_cube.blend
)
add_blender_test(
import_3ds_hierarchy_lara
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/hierarchy_lara.3ds'\)
--md5=766c873d9fdb5f190e43796cfbae63b6 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_3ds_hierarchy_lara.blend
)
add_blender_test(
import_3ds_hierarchy_greek_trireme
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.autodesk_3ds\(filepath='${TEST_SRC_DIR}/io_tests/3ds/hierarchy_greek_trireme.3ds'\)
--md5=b62ee30101e8999cb91ef4f8a8760056 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/io_tests/import_3ds_hierarchy_greek_trireme.blend
)
endif()
# 3DS Export
# disabled until updated & working
if(FALSE)
add_blender_test(
export_3ds_cube
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/io_tests/export_3ds_cube.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_3ds_cube.3ds
--md5=a31f5071b6c6dc7445b9099cdc7f63b3 --md5_method=FILE
)
add_blender_test(
export_3ds_nurbs
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/io_tests/export_3ds_nurbs.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_3ds_nurbs.3ds
--md5=5bdd21be3c80d814fbc83cb25edb08c2 --md5_method=FILE
)
add_blender_test(
export_3ds_all_objects
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/io_tests/export_3ds_all_objects.3ds',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_3ds_all_objects.3ds
--md5=68447761ab0ca38e1e22e7c177ed48a8 --md5_method=FILE
)
endif()
# FBX Export
# 'use_metadata=False' for reliable md5's
# disabled until updated & working
if(FALSE)
add_blender_test(
export_fbx_cube
${TEST_SRC_DIR}/io_tests/blend_geometry/all_quads.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/io_tests/export_fbx_cube.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_fbx_cube.fbx
--md5=59a35577462f95f9a0b4e6035226ce9b --md5_method=FILE
)
add_blender_test(
export_fbx_nurbs
${TEST_SRC_DIR}/io_tests/blend_geometry/nurbs.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/io_tests/export_fbx_nurbs.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_fbx_nurbs.fbx
--md5=d31875f18f613fa0c3b16e978f87f6f8 --md5_method=FILE
)
add_blender_test(
export_fbx_all_objects
${TEST_SRC_DIR}/io_tests/blend_scene/all_objects.blend
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/io_tests/export_fbx_all_objects.fbx',use_selection=False,use_metadata=False\)
--md5_source=${TEST_OUT_DIR}/io_tests/export_fbx_all_objects.fbx
--md5=b35eb2a9d0e73762ecae2278c25a38ac --md5_method=FILE
)
endif()
# SVG Import
if(TRUE)
if(NOT OPENIMAGEIO_TOOL)
message(WARNING "Disabling SVG tests because OIIO oiiotool does not exist")
else()
set(_svg_render_tests complex path)
foreach(render_test ${_svg_render_tests})
add_render_test(
io_curve_svg_${render_test}
${CMAKE_CURRENT_LIST_DIR}/bl_io_curve_svg_test.py
--testdir "${TEST_SRC_DIR}/io_tests/svg/${render_test}"
--outdir "${TEST_OUT_DIR}/io_curve_svg"
)
endforeach()
unset(_svg_render_tests)
endif()
endif()
if(WITH_CYCLES OR WITH_GPU_RENDER_TESTS)
if(NOT OPENIMAGEIO_TOOL)
message(WARNING "Disabling render tests because OIIO oiiotool does not exist")
elseif(NOT EXISTS "${TEST_SRC_DIR}/render/shader")
message(
WARNING "Disabling render tests because tests directory doesn't exist at ${TEST_SRC_DIR}"
)
elseif(NOT WITH_OPENCOLORIO)
message(WARNING "Disabling render tests because WITH_OPENCOLORIO is disabled")
else()
set(render_tests
camera
bsdf
hair
image_colorspace
image_data_types
image_mapping
image_texture_limit
integrator
light
light_group
light_linking
mesh
pointcloud
principled_bsdf
shader
shadow_catcher
sss
)
if(WITH_OPENSUBDIV)
list(APPEND render_tests displacement)
endif()
if(WITH_FREESTYLE)
list(APPEND render_tests render_layer)
endif()
if(WITH_MOD_FLUID)
list(APPEND render_tests motion_blur reports volume)
endif()
if(WITH_OPENVDB)
list(APPEND render_tests openvdb)
endif()
if(WITH_OPENIMAGEDENOISE)
list(APPEND render_tests denoise)
endif()
# Disabled until new OpenPGL version with deterministic results.
# if(WITH_CYCLES_PATH_GUIDING)
# list(APPEND render_tests guiding)
# endif()
if(WITH_GPU_RENDER_TESTS)
list(APPEND render_tests grease_pencil)
endif()
list(SORT render_tests)
# Cycles
if(WITH_CYCLES)
set(_cycles_blocklist "")
if((NOT WITH_CYCLES_OSL) OR (WITH_CYCLES_TEST_OSL AND WITH_CYCLES_OSL))
# Disable OSL tests if built without OSL or
# Disable OSL tests during the "normal" test phase to avoid double
# testing during the OSL test phase.
set(_cycles_blocklist OSL)
endif()
foreach(_cycles_device ${CYCLES_TEST_DEVICES})
string(TOLOWER "${_cycles_device}" _cycles_device_lower)
set(_cycles_render_tests bake;${render_tests};osl)
foreach(render_test ${_cycles_render_tests})
set(_cycles_test_name "cycles_${render_test}_${_cycles_device_lower}")
if(NOT(WITH_CYCLES_TEST_OSL AND WITH_CYCLES_OSL AND ("${render_test}" STREQUAL "osl")))
# Only run OSL basic tests during this phase if WITH_CYCLES_TEST_OSL isn't enabled
add_render_test(
${_cycles_test_name}
${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/cycles"
--device ${_cycles_device}
--blocklist ${_cycles_blocklist}
)
if(NOT ("${_cycles_device_lower}" STREQUAL "cpu"))
set_tests_properties(${_cycles_test_name} PROPERTIES RUN_SERIAL TRUE)
endif()
endif()
if(WITH_CYCLES_TEST_OSL AND WITH_CYCLES_OSL)
# OSL is only supported with CPU and OptiX
# TODO: Enable OptiX support once it's more stable
if(("${_cycles_device_lower}" STREQUAL "cpu") OR ("${_cycles_device_lower}" STREQUAL "optix"))
add_render_test(
${_cycles_test_name}_osl
${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/cycles_osl"
--device ${_cycles_device}
--osl
)
if(NOT ("${_cycles_device_lower}" STREQUAL "cpu"))
set_tests_properties(${_cycles_test_name}_osl PROPERTIES RUN_SERIAL TRUE)
endif()
endif()
endif()
unset(_cycles_test_name)
endforeach()
endforeach()
unset(_cycles_blocklist)
endif()
if(WITH_GPU_RENDER_TESTS)
list(APPEND gpu_render_tests ${render_tests})
list(FILTER gpu_render_tests EXCLUDE REGEX light_group|shadow_catcher|denoise|guiding|reports)
set(_gpu_render_tests_arguments)
if(WITH_GPU_RENDER_TESTS_SILENT)
list(APPEND _gpu_render_tests_arguments --fail-silently)
endif()
# Eevee Next
if(WITH_OPENGL_BACKEND)
foreach(render_test ${gpu_render_tests})
add_render_test(
eevee_next_${render_test}_opengl
${CMAKE_CURRENT_LIST_DIR}/eevee_next_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/eevee_next"
--gpu-backend opengl
${_gpu_render_tests_arguments}
)
endforeach()
endif()
if(WITH_METAL_BACKEND)
foreach(render_test ${gpu_render_tests})
add_render_test(
eevee_next_${render_test}_metal
${CMAKE_CURRENT_LIST_DIR}/eevee_next_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/eevee_next"
--gpu-backend metal
${_gpu_render_tests_arguments}
)
endforeach()
endif()
if(WITH_VULKAN_BACKEND AND WITH_GPU_RENDER_TESTS_VULKAN)
foreach(render_test ${gpu_render_tests})
add_render_test(
eevee_next_${render_test}_vulkan
${CMAKE_CURRENT_LIST_DIR}/eevee_next_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/eevee_next"
--gpu-backend vulkan
${_gpu_render_tests_arguments}
)
endforeach()
endif()
# Workbench
if(WITH_OPENGL_BACKEND)
foreach(render_test ${gpu_render_tests})
add_render_test(
workbench_${render_test}_opengl
${CMAKE_CURRENT_LIST_DIR}/workbench_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/workbench"
--gpu-backend opengl
${_gpu_render_tests_arguments}
)
endforeach()
endif()
if(WITH_METAL_BACKEND)
foreach(render_test ${gpu_render_tests})
add_render_test(
workbench_${render_test}_metal
${CMAKE_CURRENT_LIST_DIR}/workbench_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/workbench"
--gpu-backend metal
${_gpu_render_tests_arguments}
)
endforeach()
endif()
if(WITH_VULKAN_BACKEND AND WITH_GPU_RENDER_TESTS_VULKAN)
foreach(render_test ${gpu_render_tests})
add_render_test(
workbench_${render_test}_vulkan
${CMAKE_CURRENT_LIST_DIR}/workbench_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/workbench"
--gpu-backend vulkan
${_gpu_render_tests_arguments}
)
endforeach()
endif()
if(WITH_HYDRA)
# Hydra Storm
foreach(render_test ${gpu_render_tests})
add_render_test(
storm_hydra_${render_test}
${CMAKE_CURRENT_LIST_DIR}/storm_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/storm_hydra"
--export_method "HYDRA"
${_gpu_render_tests_arguments}
)
endforeach()
foreach(render_test ${gpu_render_tests})
add_render_test(
storm_usd_${render_test}
${CMAKE_CURRENT_LIST_DIR}/storm_render_tests.py
--testdir "${TEST_SRC_DIR}/render/${render_test}"
--outdir "${TEST_OUT_DIR}/storm_usd"
--export_method "USD"
${_gpu_render_tests_arguments}
)
endforeach()
endif()
unset(_gpu_render_tests_arguments)
endif()
endif()
endif()
if(NOT OPENIMAGEIO_TOOL)
message(WARNING "Disabling Compositor tests because OIIO oiiotool does not exist")
else()
set(compositor_tests
color
converter
filter
input
output
vector
multiple_node_setups
)
if(WITH_LIBMV)
list(APPEND compositor_tests distort matte)
endif()
foreach(comp_test ${compositor_tests})
add_render_test(
compositor_cpu_${comp_test}
${CMAKE_CURRENT_LIST_DIR}/compositor_render_tests.py
--testdir "${TEST_SRC_DIR}/compositor/${comp_test}"
--outdir "${TEST_OUT_DIR}/compositor_cpu"
)
endforeach()
endif()
if(WITH_COMPOSITOR_REALTIME_TESTS)
if(NOT OPENIMAGEIO_TOOL)
message(WARNING "Disabling compositor tests because OIIO oiiotool does not exist")
else()
set(compositor_tests
color
converter
filter
input
output
vector
multiple_node_setups
)
if(WITH_LIBMV)
list(APPEND compositor_tests distort matte)
endif()
foreach(comp_test ${compositor_tests})
add_render_test(
compositor_gpu_${comp_test}
${CMAKE_CURRENT_LIST_DIR}/compositor_render_tests.py
--testdir "${TEST_SRC_DIR}/compositor/${comp_test}"
--outdir "${TEST_OUT_DIR}/compositor_gpu"
--gpu
)
endforeach()
endif()
endif()
set(geo_node_tests
attributes
curve_primitives
curves
curves/interpolate_curves
foreach_geometry_element_zone
geometry
grease_pencil
instance
repeat_zone
mesh_primitives
mesh
mesh/extrude
mesh/split_edges
mesh/triangulate
points
texture
utilities
vector
)
if(WITH_GMP)
list(APPEND geo_node_tests mesh/boolean)
endif()
if(WITH_OPENVDB)
list(APPEND geo_node_tests volume)
endif()
if(WITH_OPENSUBDIV)
list(APPEND geo_node_tests mesh/subdivision_tests)
endif()
foreach(geo_node_test ${geo_node_tests})
if(EXISTS "${TEST_SRC_DIR}/modeling/geometry_nodes/${geo_node_test}/")
file(GLOB files "${TEST_SRC_DIR}/modeling/geometry_nodes/${geo_node_test}/*.blend")
foreach(file ${files})
get_filename_component(filename ${file} NAME_WE)
add_blender_test(
geo_node_${geo_node_test}_${filename}
${file}
--python ${TEST_PYTHON_DIR}/geo_node_test.py
)
endforeach()
else()
message(STATUS "Directory named ${TEST_SRC_DIR}/modeling/geometry_nodes/${geo_node_test}/ Not Found, disabling test.")
endif()
endforeach()
if(EXISTS "${TEST_SRC_DIR}/modeling/geometry_nodes/simulation/")
file(GLOB files "${TEST_SRC_DIR}/modeling/geometry_nodes/simulation/*.blend")
foreach(file ${files})
get_filename_component(filename ${file} NAME_WE)
add_blender_test(
geo_node_simulation_test_${filename}
${file}
--python ${TEST_PYTHON_DIR}/geo_node_sim_test.py
)
endforeach()
else()
message(STATUS "Directory named ${TEST_SRC_DIR}/modeling/geometry_nodes/simulation/ not found, disabling tests")
endif()
if(WITH_GPU_RENDER_TESTS)
if(NOT OPENIMAGEIO_TOOL)
message(STATUS "Disabling OpenGL draw tests because OIIO oiiotool does not exist")
elseif(NOT EXISTS "${TEST_SRC_DIR}/opengl")
message(
STATUS "Disabling OpenGL draw tests because tests directory doesn't exist at ${TEST_SRC_DIR}"
)
else()
# Use all subdirectories of the `opengl` directory.
file(GLOB children RELATIVE ${TEST_SRC_DIR}/opengl ${TEST_SRC_DIR}/opengl/*)
foreach(child ${children})
# Resolve symlinks, useful to test production files with linked libraries.
get_filename_component(child_path ${TEST_SRC_DIR}/opengl/${child} REALPATH)
if(IS_DIRECTORY ${child_path})
file(GLOB_RECURSE blends "${child_path}/*.blend")
if(blends)
add_render_test(
opengl_draw_${child}
${CMAKE_CURRENT_LIST_DIR}/opengl_draw_tests.py
--testdir "${child_path}"
--outdir "${TEST_OUT_DIR}/opengl_draw"
)
endif()
endif()
endforeach()
endif()
endif()
if(WITH_ALEMBIC)
find_package_wrapper(Alembic)
if(NOT ALEMBIC_FOUND)
message(FATAL_ERROR "Alembic is enabled but cannot be found")
endif()
get_filename_component(real_include_dir ${ALEMBIC_INCLUDE_DIR} REALPATH)
get_filename_component(ALEMBIC_ROOT_DIR ${real_include_dir} DIRECTORY)
add_python_test(
io_alembic_export_tests
${CMAKE_CURRENT_LIST_DIR}/alembic_export_tests.py
--blender "${TEST_BLENDER_EXE}"
--testdir "${TEST_SRC_DIR}/alembic"
--alembic-root "${ALEMBIC_ROOT_DIR}"
)
add_blender_test(
script_alembic_io
--python ${CMAKE_CURRENT_LIST_DIR}/bl_alembic_io_test.py
--
--testdir "${TEST_SRC_DIR}/alembic"
)
endif()
if(WITH_USD)
add_blender_test(
io_usd_export
--python ${CMAKE_CURRENT_LIST_DIR}/bl_usd_export_test.py
--
--testdir "${TEST_SRC_DIR}/usd"
)
add_blender_test(
io_usd_import
--python ${CMAKE_CURRENT_LIST_DIR}/bl_usd_import_test.py
--
--testdir "${TEST_SRC_DIR}/usd"
)
endif()
if(WITH_CODEC_FFMPEG)
add_python_test(
ffmpeg
${CMAKE_CURRENT_LIST_DIR}/ffmpeg_tests.py
--blender "${TEST_BLENDER_EXE}"
--testdir "${TEST_SRC_DIR}/ffmpeg"
)
endif()
if(NOT OPENIMAGEIO_TOOL)
message(STATUS "Disabling ImBuf image format tests because OIIO oiiotool does not exist")
else()
set(OPTIONAL_FORMATS "")
if(WITH_IMAGE_CINEON)
set(OPTIONAL_FORMATS "${OPTIONAL_FORMATS} CINEON")
endif()
if(WITH_IMAGE_OPENEXR)
set(OPTIONAL_FORMATS "${OPTIONAL_FORMATS} OPENEXR")
endif()
if(WITH_IMAGE_OPENJPEG)
set(OPTIONAL_FORMATS "${OPTIONAL_FORMATS} OPENJPEG")
endif()
if(WITH_IMAGE_WEBP)
set(OPTIONAL_FORMATS "${OPTIONAL_FORMATS} WEBP")
endif()
add_blender_test(
imbuf_save
--python ${CMAKE_CURRENT_LIST_DIR}/bl_imbuf_save.py
--
-test_dir "${TEST_SRC_DIR}/imbuf_io"
-output_dir "${TEST_OUT_DIR}/imbuf_io/save"
-oiiotool "${OPENIMAGEIO_TOOL}"
-optional_formats "${OPTIONAL_FORMATS}"
)
add_blender_test(
imbuf_load
--python ${CMAKE_CURRENT_LIST_DIR}/bl_imbuf_load.py
--
-test_dir "${TEST_SRC_DIR}/imbuf_io"
-output_dir "${TEST_OUT_DIR}/imbuf_io/load"
-oiiotool "${OPENIMAGEIO_TOOL}"
-optional_formats "${OPTIONAL_FORMATS}"
)
endif()
# ------------------------------------------------------------------------------
# SEQUENCER RENDER TESTS
if(NOT OPENIMAGEIO_TOOL)
message(STATUS "Disabling sequencer render tests because OIIO oiiotool does not exist")
else()
set(render_tests
effects
filter
transform
blend_modes_byte
blend_modes_float
ffmpeg
)
foreach(render_test ${render_tests})
add_render_test(
sequencer_render_${render_test}
${CMAKE_CURRENT_LIST_DIR}/sequencer_render_tests.py
--testdir "${TEST_SRC_DIR}/sequence_editing/${render_test}"
--outdir "${TEST_OUT_DIR}/sequence_editing"
)
endforeach()
endif()
# ------------------------------------------------------------------------------
# Headless GUI Tests
if(WITH_UI_TESTS)
# This could be generated with:
# `"${TEST_PYTHON_EXE}" "${CMAKE_CURRENT_LIST_DIR}/ui_simulate/run.py" --list-tests`
# list explicitly so changes bisecting/updated are sure to re-run CMake.
set(_undo_tests
test_undo.text_editor_edit_mode_mix
test_undo.text_editor_simple
test_undo.view3d_edit_mode_multi_window
test_undo.view3d_font_edit_mode_simple
test_undo.view3d_mesh_edit_separate
test_undo.view3d_mesh_particle_edit_mode_simple
test_undo.view3d_multi_mode_multi_window
test_undo.view3d_multi_mode_select
test_undo.view3d_sculpt_dyntopo_and_edit
test_undo.view3d_sculpt_dyntopo_simple
test_undo.view3d_sculpt_with_memfile_step
test_undo.view3d_simple
test_undo.view3d_texture_paint_complex
test_undo.view3d_texture_paint_simple
)
foreach(ui_test ${_undo_tests})
add_blender_test_headless(
"ui_${ui_test}"
--enable-event-simulate
--python "${CMAKE_CURRENT_LIST_DIR}/ui_simulate/run_blender_setup.py"
--
--tests "${ui_test}"
)
endforeach()
unset(_undo_tests)
endif()
add_subdirectory(collada)
# TODO: disabled for now after collection unification
# add_subdirectory(view_layer)
# ------------------------------------------------------------------------------
# Linux Release sainty checks
if(WITH_LINUX_OFFICIAL_RELEASE_TESTS)
get_filename_component(release_root_folder ${TEST_BLENDER_EXE} DIRECTORY)
add_python_test(
linux_release_sanity_checks
${CMAKE_SOURCE_DIR}/tools/check_blender_release/check_release.py
-- ${release_root_folder}
)
unset(release_root_folder)
endif()